tag:blogger.com,1999:blog-25694426494550019022024-03-14T12:04:57.537+01:00MakeMyWorlds NewsTALKING ABOUT BUSINESS SOLUTIONS IN VIRTUAL WORLDSClara Younghttp://www.blogger.com/profile/05706372160695753332noreply@blogger.comBlogger32125tag:blogger.com,1999:blog-2569442649455001902.post-4782529600810664582011-01-24T10:07:00.000+01:002011-01-24T10:07:12.545+01:00Happy New Year from the MakeMyWorlds's team !<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgp52OO2KYq8h2M5CMEE-W4NkoH1v8TG5mX5PedQl6Pm2Cvh2pc7LXlIIqgJYn9SH46M0Qe00Sp6CbBGaP8HKeMfJ3SIjVY93gfYQ7JwAj3-BFdyxS4iL0e1gYg-SKxCMcEumT4GyOk-7Mt/s1600/MMW_2011_Wish.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgp52OO2KYq8h2M5CMEE-W4NkoH1v8TG5mX5PedQl6Pm2Cvh2pc7LXlIIqgJYn9SH46M0Qe00Sp6CbBGaP8HKeMfJ3SIjVY93gfYQ7JwAj3-BFdyxS4iL0e1gYg-SKxCMcEumT4GyOk-7Mt/s400/MMW_2011_Wish.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Image extracted from one of the Second Life movies</td></tr>
</tbody></table>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-31984210237542647942011-01-13T14:03:00.001+01:002011-01-13T14:03:59.182+01:00Real life, Death & the Why of things. A New Year to start.<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ8zUThMiYR8e-hZ-L0dQOUsOSnBZOUZgKq2rTpdLkZAxX66MEyMSv3948jhQTVmT_rcGHtQhNsGMLZE1vNg4MucaUPapCcZGEIcE5nNJgxIORk4s8sAqT7OR1BmaVW4ISxHDyJnCurH8/s1600/IMG_0357.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img alt="" border="0" height="149" id="BLOGGER_PHOTO_ID_5561627516245105954" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ8zUThMiYR8e-hZ-L0dQOUsOSnBZOUZgKq2rTpdLkZAxX66MEyMSv3948jhQTVmT_rcGHtQhNsGMLZE1vNg4MucaUPapCcZGEIcE5nNJgxIORk4s8sAqT7OR1BmaVW4ISxHDyJnCurH8/s200/IMG_0357.jpg" style="float: left; height: 239px; margin: 0pt 10px 10px 0pt; width: 320px;" width="200" /></a>I have not written for a few months.<br />
<br />
Not that I do not understand that to stop blogging, twittering, networking, cultivating my personal brand, engaging my audience, spreading my visibility to generate conversations, will certainly delay my google ranking, and worse, put me down in the top 100 of french new media consultants en vogue and discredit me with my wonderful students and my dear clients and coached. Not that I suddenly decided to keep everything for me, and decided not to share my daily watch and my insatiable curiosity about geeks things and virtual life ...<br />
<br />
During the last half year, I simply stopped counting the minutes and hours. A moment that I just wanted for me. It was not just a matter of time, but something deep about love, life and death.<br />
<br />
I could have shared my disbelief about archaic systems of communication and transmission between hospitals, on the technicality of the intensive care unit of the Hopital St Joseph, my anger about the basic protocols which are not respected at the expense of the most impaired and older, my admiration for some doctors, nurses and caregivers ...<br />
<br />
I could boil it down to societal issues, information and technology that I carefully analyzed to draw conclusions and balances that I would have shared with you, thru metaphors or business cases.<br />
<br />
I did not want to. The virtual and its avatars were thousands of miles away from me in front of the pure reality, the suffering body of the beloved to whom I vainly tried to convey the hope and energy alive. I was just coming to Second Life for drowning myself into creation. To forget how tough all that moment was. To write, yes, but later ...<br />
<br />
My father, Jean-Claude Zuili, this simple and beautiful hero, has gone on the last Thursday of November when the snow began to fall, taking with him his great humanity and secrets of the simple joys of a time that no longer exists.<br />
<br />
We shared a taste for authenticity, walking and the great outdoors, travel and adventure, history and modernity. We loved sharing about the genius of man, the complexity and mystery. His courage, determination, his choices were drawing the route of the life of a free man that the society of spectacle slightly touched, the life of a man dedicated to the life of other men.<br />
<br />
Life goes on and I take back the course of my life, real and virtual. There are so many projects, so many dreams turn into reality as possible potentialities, open, accessible.<br />
<br />
To all friends, passengers and loyal readers, students and interns, I wish a good year 2011, an iron, an unfailing optimism, joy of living, energy, wonderful meetings and shared moments.Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-73088789829471991872010-06-27T17:03:00.001+02:002010-06-27T17:03:37.375+02:00Immersive technology : Enter the dream...I like the idea of this whole connectivity, the convergence between all disciplines... to enter the dream, to interact with the dream. I like the idea that the blind can see again, the deaf can hear, the handicapped person can walk...<br />
I like the idea that immersive environnements are part of this dream, to push the limits of the possible...<br />
<br />
<object height="295" style="background-image: url(http://i4.ytimg.com/vi/Wp_07MByO0Q/hqdefault.jpg);" width="480"><param name="movie" value="http://www.youtube.com/v/Wp_07MByO0Q&hl=fr_FR&fs=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/Wp_07MByO0Q&hl=fr_FR&fs=1" allowscriptaccess="never" allowfullscreen="true" wmode="transparent" type="application/x-shockwave-flash" width="480" height="295"></embed></object><br />
<br />
I would love to join this I<a href="http://www.immersivetech.org/summit/">mmersive Tech Summit 2010 in Los Angeles...</a>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com1tag:blogger.com,1999:blog-2569442649455001902.post-63897669517386289612010-06-25T18:08:00.008+02:002010-06-26T00:28:03.456+02:00Philip Rosedale-Linden II: The Return – 3 keys for the next 100 days to make it happen…<span style="font-size: small;"><b>So it seems things sometimes can happen when you really ask for it… </b></span><br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmrg-6DvvaDoxCxaCanevZidE-OIsr26LmAte08dVQ4F5AY3eVs4ymHCjtY3FjG32g2rNVlq3qJ_v8Hp6RNiap4bMP9INUtb1lqgOi7yN7dw4XsYDVJDRZdFFMf1p3LULQONmg7jA7e4he/s1600/robespierreetsaintjust3hw5.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmrg-6DvvaDoxCxaCanevZidE-OIsr26LmAte08dVQ4F5AY3eVs4ymHCjtY3FjG32g2rNVlq3qJ_v8Hp6RNiap4bMP9INUtb1lqgOi7yN7dw4XsYDVJDRZdFFMf1p3LULQONmg7jA7e4he/s320/robespierreetsaintjust3hw5.jpg" width="236" /></a></div>The cart where the 130 Lindens took place also made a stop at Mark Kingdon’s office and took them all for a new adventure… In French we use the word “charette” to talk about a lay-off, and a “charette” is this old open cart which used to take the aristocrats to the guillotine during the revolution… Fortunately no one should be guillotined here. Mark Kingdon surely tried his best, considering <a class="zem_slink" href="http://secondlife.com/" rel="homepage nofollow" title="Second Life">Second Life</a> is such a different “product”, and actually I really wonder if Second Life is a product… It is in a way, but maybe you need a really 2.0 or 3.0 Marketing approach here, considering the community is really judge and part of the product.<br />
<br />
Anyway, as I explained in my post “<b><a href="http://makemyworlds.blogspot.com/2010/06/second-life-engage-me-one-more-time.html">Second Life, engage me one more time!</a></b>”, the place is cleaned and fit, and the Lab can start to work again. And they need it to be fast enough to stop the hemorrhage and reconquer both old resident hearts’s and new young hearts…<br />
What is there in the head of <a class="zem_slink" href="http://en.wikipedia.org/wiki/Philip_Rosedale" rel="wikipedia nofollow" title="Philip Rosedale">Philip Rosedale</a>? How do you feel after you stopped working on what was your motivation during so many years? How do you feel to return?<br />
<br />
<blockquote><i>“Our thinking as a team is that my returning to the CEO job now can bring a product and technology focus that will help rapidly improve Second Life. We need to simplify and focus our product priorities—concentrating all our capabilities on making Second Life easier to use and better for the core experiences that it is delivering today. I think that I can be a great help and a strong leader in that process. </i><br />
<br />
<i>It is an honor to have a chance to help more directly again, and I come to this mission with energy, excitement, and an open mind about what we need and how we need to do it. I want to see Second Life continue to grow, amaze, and change the world. It’s what gets me up in the morning. Despite the challenges of such a big change, I am happy to be drafting this blog post while sitting in our San Francisco office, surrounded by the many Lindens who have made it all possible. »</i></blockquote>Hopefully, that 2 years break was a time for Philip to resource, learn and take strength because he will need it. We all know when the community will have finish to rejoice, critics and resistances will come as usual.. And we also guess lots of things are in the pipe and that only a man with a deep inside vision is able to break the walls. <br />
<br />
<span style="font-size: large;"><b>3 keys for the next 100 days.</b></span><br />
<br />
As politics say, next 100 days of the new realm will be crucial in designing the future, even if we all know that the complexity behind Second Life forbid us to think it can be achieved in 100 days… Qui va piano va sano… but sometimes situations are willing men to take risks… and anticipate the moves as in a chess game.<br />
<br />
My deep thought is that <b>accessibility is a major key for a success</b>. We definitely need to have :<br />
- a Second Life for everyone, for residents, for education, for enterprise.<br />
- a Second Life accessible no matter what is your system, firewall, terminal, etc.<br />
<br />
<b>Second key is called customization</b>. I want to be able to build my own screen and design my own experience of Second Life, according to my needs. Compared to Ajax UI, Viewer 2 is pushy and generate lots of disorder if you use it multitasking. So the viewer should naturally leads to :<br />
- an interactive, immersive and stable platform able to offer its residents all means to choose what and how they want to use it, and all means to create and produce content.<br />
<br />
What about if <b>third key would be the cool old long tail effect</b> based on the fantastic collective intelligence that only Second Life residents can provide. Not only it would take part of a natural process of governance but it would also allow Second Life to definitely take the lead on its competitor. <br />
<br />
Adoption and engagement will come naturally if the Lab is able to lead Second Life on those tracks, and give us a new kind of future called <b>My Second Life, my world, my imagination…</b>(does it ring a bell?)<b><br />
</b><br />
<br />
I am born in a culture where idolatry was a sin and I definitely reject all kinds of cult of personality. But <b><a href="http://makemyworlds.blogspot.com/2010/06/soul-of-philip-rosedale.html">talking about Philip Rosedale’s soul last week</a></b>, was a true feeling. Second Life is a piece of Philip’s soul and right now, Second Life cannot work without Philip Rosedale. That is a fact than <a class="zem_slink" href="http://www.lindenlab.com/" rel="homepage nofollow" title="Linden Lab">Linden Lab</a>’s board has realized. No matter if they are about or not to organize a beauty contest and sell the Lab. For sure, there is money and politics involved here too, but the whole story is also about a dream, and dreams are powerful, can move mountains especially when leadership is based on solid and complementary partnership. Think about <a class="zem_slink" href="http://en.wikipedia.org/wiki/Louis_XIV_of_France" rel="wikipedia nofollow" title="Louis XIV of France">Louis XIV</a> and Colbert, or on a lower level, <a class="zem_slink" href="http://en.wikipedia.org/wiki/Yves_Saint_Laurent_%28brand%29" rel="wikipedia nofollow" title="Yves Saint Laurent (brand)">Yves Saint-Laurent</a> and Pierre Berger. Big projects are made of realism and dreams. Second Life definitely needs both, to achieve its goal. Your dream Philip, and our dream too… Let’s make it happen together.<br />
<div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"><a class="zemanta-pixie-a" href="http://www.zemanta.com/" title="Enhanced by Zemanta"><img alt="Enhanced by Zemanta" class="zemanta-pixie-img" src="http://img.zemanta.com/zemified_c.png?x-id=c616217f-30b0-4d71-9972-41b1a9d5ff86" style="border: medium none; float: right;" /></a><span class="zem-script more-related pretty-attribution"><script defer="defer" src="http://static.zemanta.com/readside/loader.js" type="text/javascript">
</script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com1tag:blogger.com,1999:blog-2569442649455001902.post-70628056294821050522010-06-16T23:59:00.002+02:002010-06-25T18:24:43.632+02:00The soul of Philip RosedaleDid I miss something ? Sometimes I think my english language escapes from me to hide away things that I would naturally see in french… But no, I think I did not, things are just the way they seem to be. We entered in a new era and we are going to adjust, as usual.<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2kspg8-fv4GyuHY-rdq1vtCHQZp9ZljGONhcMqjSRkwrQ5aViDXabbEimHFqssH5sGABFFr3Pyp-xHOczUwcEd5jxPWYyIvNKq8wPPtl95PSv96nbjhzbPvbz5_KtSK503ovF2Hur-2N9/s1600/soccer_001.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="183" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2kspg8-fv4GyuHY-rdq1vtCHQZp9ZljGONhcMqjSRkwrQ5aViDXabbEimHFqssH5sGABFFr3Pyp-xHOczUwcEd5jxPWYyIvNKq8wPPtl95PSv96nbjhzbPvbz5_KtSK503ovF2Hur-2N9/s200/soccer_001.jpg" width="200" /></a></div>This week end, while I was writing the last post, <a href="http://makemyworlds.blogspot.com/2010/06/second-life-engage-me-one-more-time.html">Engage me again</a>, I went thru the readings of a lot of twitts and blog posts, to see what was the general mood. Coming out of those, were a lot of doubts, a lot of anger, like if everyone was deeply concerned by what happened last week. M. Linden was often seen as the bad guy of the film. Some were even calling <a class="zem_slink" href="http://en.wikipedia.org/wiki/Philip_Rosedale" rel="wikipedia nofollow" title="Philip Rosedale">Philip Rosedale</a> to come back. But Philip was silent, M. Linden was short on his post and his letter, and the rest of the team was not responding to mails… Maybe they were all watching the football worldcup…<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3-1MDKF4ucHMh7HiH_6OnluSN-ik_wTxHkPKEUvyZrNn5fMLTeE1in5w4EWpxA91d02GkewAhx-KrnAz6VZC8kAjErsZBMscpwgPR2IOrH5nQDjEWkr98sVZ3vcI5gjpe79oMvMKYqEF0/s1600/2424097508_d24399b02d_o.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3-1MDKF4ucHMh7HiH_6OnluSN-ik_wTxHkPKEUvyZrNn5fMLTeE1in5w4EWpxA91d02GkewAhx-KrnAz6VZC8kAjErsZBMscpwgPR2IOrH5nQDjEWkr98sVZ3vcI5gjpe79oMvMKYqEF0/s200/2424097508_d24399b02d_o.png" width="200" /></a></div>So Clara decided to go to SL to see how was the mood inworld and to catch up with a few friends. Or maybe just go and work on some new trees. The problem is that when you work out of virtual worlds to promote virtual world, you gradually end up losing the sense of it. When evening comes you rather want to keep it quiet, away from the computer, away from work… Hanging around the sad Linden graveyard at Rouge, Clara met a friend she has not seen for a while, and started a conversation about life and jazz, then solved a few problems with lands, and end up exploring the forest of Leni and Timmi. A couple was riding a horse, a fairy was flying the site, avatars were popping in. And Clara finally started to design a pine-tree. No noises from the outside world, no conversations about the lay-off. The world was just going on its own way. And one more time the magic was there, in the smooth breeze of the wind… there was the soul of Philip Linden.<br />
<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiouEKMcdtbg3U8DqsViXJH63OHgkQOL8zI3Svr7a4pJUjphOUgRBkAdx-3qtvTyudu1YeaEu5PkK-Bqpqjtt-dlPCzYa0Aodf_HewTfzRtUMLFwi30UZAkpJGgvYNAq6Q5bXapNzNqugjn/s1600/Image+8.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="219" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiouEKMcdtbg3U8DqsViXJH63OHgkQOL8zI3Svr7a4pJUjphOUgRBkAdx-3qtvTyudu1YeaEu5PkK-Bqpqjtt-dlPCzYa0Aodf_HewTfzRtUMLFwi30UZAkpJGgvYNAq6Q5bXapNzNqugjn/s320/Image+8.png" width="320" /></a>Early morning, I opened the <a class="zem_slink" href="http://secondlife.com/" rel="homepage nofollow" title="Second Life">Second Life</a> website from a browser which I do not usually use, (which means where I am not logged in), and fell on the new home page of the website. A nice graphic and motion welcome interface, including full panoramic machiminas. As I clicked to join as a noob, I was proposed to choose between 3D very real animated characters (maybe it is in test, because I could not find it again). So far away from the world we found in 2006. But so close to what is our world, our imagination… Today’s world, in all its facets… <br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimxqSqXZ97Te6O_qqxsKfQWzmMsnxKEVWNkQgaWsg0_x0dhWqjEEG85bWrnK42Tu7WGS7qxx__WksewIbnyrCLM0aNyKv7BXmNMTLeHSYJwDKyujmB9htyRkogi6I-HtU30juT6Gqyb7Fh/s1600/1232731576_65c8c61baa.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimxqSqXZ97Te6O_qqxsKfQWzmMsnxKEVWNkQgaWsg0_x0dhWqjEEG85bWrnK42Tu7WGS7qxx__WksewIbnyrCLM0aNyKv7BXmNMTLeHSYJwDKyujmB9htyRkogi6I-HtU30juT6Gqyb7Fh/s200/1232731576_65c8c61baa.jpg" width="133" /></a></div>The words of Philip Rosedale, talking at SLCC 2007 in Chicago came back to my mind. <br />
<br />
<blockquote>« <i>(e<a href="http://www.virtualworldsnews.com/2007/08/blogging-the-sl.html">xtract from Virtual World News</a>) </i>(…) I think as a company we’re at a transition point. Part of that is the size of the room, the number of people building, and so on. We’re at a very interesting point here. The company that built Second is called Linden Lab. And on a bad day, you might feel like the subjects of the lab. Labs are organizations that have a vision about what can make the world better and then will try them out on people, unsuspecting or not, to try and make it happen. <br />
Here’s the point. Second Life is exceedingly complicated, and it’s a dream that people have tried to make happen for years and many of them have failed to achieve the critical mass and spark that we have now. We got there now because we were a Lab. We were a small group of people willing to work very fast with little concern for the troubles people would face using it.<br />
(…)We haven’t tipped yet. Everyone is always jumping ahead and eager to say that the future has arrived. We’ve built the metaverse, and we’re all going to walk in and disappear. We’re still building it. I think some of you here, and even I, don’t appreciate how big these things can get. I worry about crashes and revenue with my head in my hands, and I don’t remember how big these things can get. We’re just the first people to the party. This is an incredibly small phenomenon right now. This is something everybody on the earth is going to use. This is bigger than the Web. That’s a bold statement. How can I defend the statement that what we’re all working on is going to be bigger than the Web. (…)<i> </i></blockquote><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGQYYYFlgFZxMH5Aj68HoqarqobW6bCP47uydQcenyj4nDJkyNULhjMRFkf5bZVpp4goj_vnjiEq5xt7rfqKyLmUOHNPle4d6sy4-DSfHnc32rujTF2KTJ5cZgaRm4490_zyLqRvftMiQ-/s1600/SL_HP.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGQYYYFlgFZxMH5Aj68HoqarqobW6bCP47uydQcenyj4nDJkyNULhjMRFkf5bZVpp4goj_vnjiEq5xt7rfqKyLmUOHNPle4d6sy4-DSfHnc32rujTF2KTJ5cZgaRm4490_zyLqRvftMiQ-/s400/SL_HP.jpg" width="400" /></a></div>One year after, at Tampa, Philip had given the lead to Mark. Second Life had to become a serious business to keep the leadership of the new born industry. Philip Rosedale seemed sad (like if some light was out of him) but resigned. I guess it is like to see your child going away from home. But, unless Steve Jobs who claimed he was fired of Apple, Philip Rosedale was proclaiming that this was the right choice… and if you think of how SL was before and what it is now, you can see that Mark did a lot to professionalize Second Life, and I think he could do so because he did not have the same history with the residents. The resistance to change, especially when the relation to SL is so affective, must be a real challenge.<br />
<br />
Reducing the Lab team to make the vision happened, targeting new populations to enter in the platform and bring new blood and energy to the world of Second Life, accelerating the move to make virtual worlds bigger than the web, all of that was also the will of Philip Rosedale. <br />
<br />
Strange thing though is that we feel something is missing. We can’t say it with words, it is just a feeling, irrational and empirical. The magic is still around, the possibilities are infinite, the challenge is everyone’s, but it seems that the soul of Philip is away... maybe watching the football games...<br />
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</script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-17863359634406230422010-06-14T15:08:00.002+02:002010-06-17T22:33:47.536+02:00Second Life : Engage me one more time !<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZSCRAbM-u1umfsG_tm3qz86h71nah9FIYBQwBYJnJ-EgkiL1xcutRocZNrrb6lO8fMSi1fHrspYYWkuFBRu366P6lFVzT6uz2AGJyFVSQWJPYSGs-F4xiok3IhLyWosn1EfbSKaN1BrfR/s1600/cim_001.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="231" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZSCRAbM-u1umfsG_tm3qz86h71nah9FIYBQwBYJnJ-EgkiL1xcutRocZNrrb6lO8fMSi1fHrspYYWkuFBRu366P6lFVzT6uz2AGJyFVSQWJPYSGs-F4xiok3IhLyWosn1EfbSKaN1BrfR/s320/cim_001.png" width="320" /></a></div><a href="http://www.prnewswire.com/news-releases/linden-lab-restructures-to-generate-efficiencies-and-support-investment-in-new-platforms-95982564.html">The reduction of 30% of its workforce announced by Linden Lab</a> last week has been a bombshell in the small business world of <a class="zem_slink" href="http://secondlife.com/" rel="homepage nofollow" title="Second Life">Second Life</a> and in the fledgling industry of virtual environments. <br />
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Adopted by most major media and blogs and, as always, interpreted as another sign of the agony of the company and the end of an era, this information is to be analysed in details at different levels.<br />
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Restructuring and downsizing practices are fairly common in the business world. What the press does not mention is that under the influence of Mark Kingdon, <a class="zem_slink" href="http://www.lindenlab.com/" rel="homepage nofollow" title="Linden Lab">Linden Lab</a> had expanded its workforce in the last 2 years to stabilize its platform, professionalizing its concept and completing a cycle of development.<br />
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In addition to a faster and more efficient platform, localized into over 10 languages, ant to a simpler viewer (but still not simple enough) with features that allows to share all types of media (including html and flash), Linden Labs can count on its many targeted websites, independent, efficient and functional, integrated in the user experience, and more specifically on a real platform for e-commerce rebranded XStreetSL.<br />
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Moreover, Linden Lab is about to finish installing the new grid (built from Havok 7 physics engine which manages the interactions between avatars and objects), and a new version of its browser will soon allow the import of 3D mesh, and the opportunity to name his avatar the way you want. This development opens Second Life to the classic 3D players and aligns with what is practiced in all social networks considering digital identity. The recent purchase of United avatar suggests an extension of brand presence on online social network Facebook-covering and all MMO players to federate around their common passion.<br />
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The Second Life of 2010 no longer has much to do with what was in 2006/2007, at the height of the media wave. And the company's strategy remains firmly focused on the "consumers", the creators and more generally the ecosystem of the Platform. The intervention of Tom Hales at SLPro (NMC) was quite clear on that orientation.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimxsrU_2_HBwB_TXbzgfAg58EU5OOGAB_MMF5EV6QiwLfDDDeKCSW_bmXheyQFe4DdwUI3OrNXcoqf0OU16fCLIC4i03HlxKmnokwWHINTC5VTXDbzRb2RoqJoqr6luRmzgxY0FQ9fCiKC/s1600/Image+7.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimxsrU_2_HBwB_TXbzgfAg58EU5OOGAB_MMF5EV6QiwLfDDDeKCSW_bmXheyQFe4DdwUI3OrNXcoqf0OU16fCLIC4i03HlxKmnokwWHINTC5VTXDbzRb2RoqJoqr6luRmzgxY0FQ9fCiKC/s320/Image+7.png" /></a></div><br />
This cycle started 2 years ago, ended in a real world where the virtual worlds industry has changed, opening the way to various competing solutions, open-source alternatives to proprietary, where users, players or not, have increased ... With this restructuring, Linden Lab confirms what makes its profits: the rental of its servers, the trade of virtual goods, the exchange of its currency. And even if M. Kingdon said nothing about SL Enterprise, it is clear that the departure of much of the team assigned to its development suggests that the project SL Enterprise will not continue in its current form. Not enough income ? Sure, the sale of thirty solutions do not satisfy the requirements of ROI, but how could Mr. Kingdon hope that this solution would sell in just a few weeks, with an entrance ticket around 80KE, and the necessary mobilization of a chain of business decision often hostile to innovation (especially that one !). <br />
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Strategic error or timing error. Linden Lab intends to deliver its servers behind the corporate firewall when companies think more and more to cloud-computerize their infrastructure ... Yet Enterprise Solution is interesting ... but it requires from Linden Lab, a true support that can pay for itself which is not the case now... So, let's be optimistic and let's hope that the beta of Second Life Enterprise will give birth to a new generation of solutions competitive and attractive ... or that Linden Lab will be able to move quickly on projects in progress ... for current projects, there seem to be, Kingdon said in his press release. <i><b>« It will also enable us to invest in bringing 3D to the web and will strengthen our profitability… » </b></i><br />
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For here lies one of the keys for a mainstream adoption of 3D web: the simplification of entry requirements, to be able to access 3D on a single click from the browser. Second Life Viewer 2.0. had improved, but access to the platform remains complicated and for businesses, UDP protocol and ports, application installation and the requirement of an advanced user configuration is often a show-stopper in the process of technology adoption. <br />
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Linden Lab seems to stake everything today on a radical simplification of the access to Second Life, and ensures that it restructures to accelerate this process. How, that is the question ... <br />
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It seems from different interviews that we will not see a Second Life like Habbos or Farmville... that is a Second Life 2D or 2D&half, and that's good, because that vision is the opposite of what is fundamentally a virtual environment in real time 3D. <br />
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Linden Lab confirmed to James Wagner: <a href="http://nwn.blogs.com/nwn/2010/06/sl-from-the-web-not-in-the-web.html">" We're Developing a Second Life Viewer FROM access the Web (Not a Second Life ON the Web ) "</a> What Wagner interprets as possibly a browser that works on WebGL, a specification for 3D display for web browsers and potentially distributable on all terminals quoted by Mark Kingdon (web, iPhone, iPad ...) <br />
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Alternatively a Cloud type technology, maybe…. A few months ago, <a href="http://nwn.blogs.com/nwn/2010/04/lindens-say-sl-can-go-into-the-cloud.html">the VP in charge of platforms </a>announced that Linden Lab had conducted several trials of this nature, ..."<b><i>Rather than using the 'cloud service' metaphor here, it sounds like what you’re talking about is better termed 'server-side rendering' and streaming that content down to machines that would otherwise be unable to run a full 3D client. That is technically possible with Second Life, and we’ve actively demonstrated it internally, with a full Second Life client and all graphics settings set to maximum, while maintaining an impressive framerate.."</i></b><br />
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Technology is changing rapidly, and competition accelerates the movement, Linden Lab needs to develop ways to offer maximum quality and innovative solutions, to keep the leadership. This could also explain the restructuring. <br />
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In fact if you look closer, there is really no big problem with Second Life though he is lacking to reach a broader audience. There are errors of assessment, communication, and a lot of prejudice. There was always something Freudian in the attitude of journalists when they talk about Second Life, a sort of quite incomprehensible love-hate relationship, often seen when it comes to innovation vision (cf Apple and many others). Question of cerebral preferences, forms of intelligence, opening ... <br />
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For what other technology today can provide the opportunity to meet and share experiences in real time with more than 6 people in a rich 3D environment? Facebook ? Linkedin ? Twitter ? The comparison is senseless and not relevant, and those who use it do not really know what they're talking about ... <br />
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What other technology can help create a setting as close to reality for training, online learning and collaboration? (800 universities are present today in virtual worlds) <br />
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Yes, virtual environments are frightening, because they offer a potential reality and that reality is disturbing. Yes, virtual environments are certainly a technology transition to new practices that virtual reality should be able to offer in the coming decades. <br />
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Restructuring or not, Second Life can continue to live through their community, although less vibrant than before, because often destabilized by changes in "political" (Rosedale departure, increased land prices, closing of games, adult continent, bots ...), but always with its thousands of creators and innovators. And it is conceivable that by posting record profits after restructuring, the company is endowed with all the attractions to a sale or IPO. Open to its residents also, perhaps ....<br />
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</script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-14920900027076684662010-06-02T00:56:00.001+02:002010-06-02T01:03:32.836+02:00Author Egon Koch aka Sologo Hoxley on air, June 2nd at Virtuelles KoelnI do not speak German but fortunately a lot of german people speak a good english and this is how we can communicate though our language and history are so different (the Eurovision winner Lena Meyer-Landrut yesterday is a good example of this world culture we share...)<br />
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Egon is a friend of Kai-Michael, my friend and business partner in MakemyWorlds. Kai knew if he got Egon interested into <a class="zem_slink" href="http://secondlife.com/" rel="homepage nofollow" title="Second Life">Second Life</a>, something unique could come out of his mind. And one day, I met <a href="http://www.egonkoch.de/">Egon Koch</a>, an artist, an author, an elegant man of sensibility and sensitivity. It was a short meeting, thru a video-chat. I explained him what Second Life had done for me, how it allows me to be able to discover so many different people I would never even have looked in real life. How it changed my perception of the reality and helped me to grow up. And how, that made me richer inside. I think I tried to communicate him the magic of Second Life. <br />
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<div class="separator" style="clear: both; text-align: center;"></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglzkhOYz46HxdfztvGCU-rXKF1K3Z9cuy0uSwK1mlJuJZvzzyr_hhsfjoZmdLSnW9DMOy6OdcNGPZF-Lw-c5mP0kJnDQJVCKJFHtAWeGztrXY-Irp3azjddXXrtniiga2bP1ySob68vFgz/s1600/Image+4.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="248" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglzkhOYz46HxdfztvGCU-rXKF1K3Z9cuy0uSwK1mlJuJZvzzyr_hhsfjoZmdLSnW9DMOy6OdcNGPZF-Lw-c5mP0kJnDQJVCKJFHtAWeGztrXY-Irp3azjddXXrtniiga2bP1ySob68vFgz/s320/Image+4.png" width="320" /></a></div>A few month later, I met a very special noob in Second Life, under the name of Sologo Hoxley. Sologo was a funny avatar, who wanted to see and know everything. He was not working as a journalist, but as an author, getting deep into our second life, taking time to listen each individual story, making no judgment, just listening. He was from every events, every parties, conferences or concerts, and in a few weeks, seems to know more than me of what was happening in SL communities.<br />
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Sometimes, late at night, when I was working on my landscapes, he was calling me : Hey, do you want to make a break at the Zen temple. I was wondering : maybe Sologo is getting addicted to SL, as we all went, once in our second life...<br />
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One day, Sologo Hoxley disappeared, not showing on anymore in my friend's list. Sologo was just gone. He had finished his work and time was starting for him to tell about his adventures like those old writers-journalist who were crossing the world as the beginning of last century.<br />
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Tomorrow June 2nd, the story of Sologo Hoxley "Windows of the World" will be <span onmouseout="_tipoff()" onmouseover="_tipon(this)"><b>broadcast on </b></span><span onmouseout="_tipoff()" onmouseover="_tipon(this)">the german radio SWR 2</span>, <span onmouseout="_tipoff()" onmouseover="_tipon(this)"><span class="google-src-text" style="direction: ltr; text-align: left;">2</span>nd June 2010, 22.05 - 23.00 clock GMT+1 . In the same time, co-organized with MakeMyWorlds, the radio feature will be on air at <a href="http://maps.secondlife.com/secondlife/Virtuelles%20Koeln/222/220/36">Virtuelles Koeln</a> in Second Life and Sologo will be with us.</span><br />
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<span onmouseout="_tipoff()" onmouseover="_tipon(this)">So if you understand deutsch or if you want to meet Sologo, join us at <a href="http://maps.secondlife.com/secondlife/Virtuelles%20Koeln/222/220/36">Virtuelles Koeln</a> tomorrow ! See you there !</span> <br />
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<div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/0725192a-154f-4a53-a423-88458897d7ae/" title="Reblog this post [with Zemanta]"><img alt="Reblog this post [with Zemanta]" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_a.png?x-id=0725192a-154f-4a53-a423-88458897d7ae" style="border: medium none; float: right;" /></a><span class="zem-script more-related pretty-attribution"><script defer="defer" src="http://static.zemanta.com/readside/loader.js" type="text/javascript">
</script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-64874485285648712642010-05-28T13:23:00.020+02:002010-05-28T16:17:04.839+02:00Man muss nicht immer alles sehen, um zu wissen, was läuft<object style="height: 344px; width: 425px" width="425" height="344"><param name="movie" value="http://www.youtube.com/v/z3gHCupXSMs"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/z3gHCupXSMs" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"></embed></object><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOWU2ng6VvRd0yb23RMVY0vjYe9kSTvp9Nr02X4YhrB3aK36b4_3J8F9gjVRLoAOcj20txISK_JLEqgBNVxFiREfZ54VwPJ6086JiOCBvA2L3-CGTBxMKnmKxk_s6CIuMCe7NX97SiJE4d/s1600/031-3-ChorNeuAussen.jpg"></a><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;">Was für ein toller Movie, oder? Und doch muss ich mal eine Lanze für das gute alte Radio brechen: Am kommenden Mittwoch, den 2. Juni 2010 läuft im SWR 2 von 22.18 - 23.15 Uhr ein Radiofeature über Second Life mit Namen <a href="http://www.swr.de/swr2/programm/-/id=661104/date=20100602/i3o5ve/index.html#bereichank3">»Fenster zur Welt«</a> von dem Autor </span></span><a href="http://www.egonkoch.de/"><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;">Egon Koch</span></span></a><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;">. Ja, ich habe auch erst gestutzt: Kann man Second Life wirklich verstehen, wenn man es nicht sieht, sondern hört ... und dann noch fast eine ganze Stunde lang?</span></span><div><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;">Ja, man kann. Und man tut offensichtlich. </span></span></div><div><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;">Egon Koch hat es in der Tat fertig gebracht, nur anhand von Stimmen, Geräuschen und Musik eine Atmosphäre zu schaffen, die einen abtauchen lässt in die virtuelle Welt unseres Vertrauens. Er hat dabei als die Figur Sologo Hoxley mit einer ganzen Herde von Avataren inworld gesprochen, Interviews geführt und die Geschichten aufgeschrieben. Dabei ist es zu einer ganzen Reihe von Begegnungen gekommen, die so im realen Leben wohl nie stattgefunden hätten. Und das Ende ist wirklich überraschend. </span></span></div><div><span class="Apple-style-span" style="font-family:verdana, serif;"><br /></span></div><div><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;">Also, unbedingt anhören. Das gilt vor allem für diejenigen unter uns, die Second Life immer noch nach dem beurteilen, was sie wissen ... oder an was sie sich zu erinnern glauben. Grundsätzlich ist das natürlich nicht verkehrt, Dinge nach dem zu beurteilen, was man weiss. Allein, es wäre gut, wenn der Wissenstand etwas aktueller wäre – und nicht unbedingt auf das Jahr 2007 basiert. Da war nämlich ohnehin alles anders. </span></span></div><div><span class="Apple-style-span" style="font-family:verdana, serif;"><br /></span></div><div><span class="Apple-style-span" style="font-family:verdana, serif;"><br /></span></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOWU2ng6VvRd0yb23RMVY0vjYe9kSTvp9Nr02X4YhrB3aK36b4_3J8F9gjVRLoAOcj20txISK_JLEqgBNVxFiREfZ54VwPJ6086JiOCBvA2L3-CGTBxMKnmKxk_s6CIuMCe7NX97SiJE4d/s1600/031-3-ChorNeuAussen.jpg"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOWU2ng6VvRd0yb23RMVY0vjYe9kSTvp9Nr02X4YhrB3aK36b4_3J8F9gjVRLoAOcj20txISK_JLEqgBNVxFiREfZ54VwPJ6086JiOCBvA2L3-CGTBxMKnmKxk_s6CIuMCe7NX97SiJE4d/s400/031-3-ChorNeuAussen.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5476318704795926018" style="float: left; margin-top: 0px; margin-right: 10px; margin-bottom: 10px; margin-left: 0px; cursor: pointer; width: 206px; height: 145px; " /></a><span class="Apple-style-span" style="font-family:verdana;"></span><span class="Apple-style-span" style="font-family:verdana;"></span><span class="Apple-style-span" style="font-family:verdana;"></span><div><span class="Apple-style-span" style="font-family:verdana, serif;"><span><span></span></span><span class="Apple-style-span" style="font-size:small;">Bei dieser Gelegenheit sei noch erwähnt, dass die Radiosendung auch per Livestream in Second Life übertragen wird. der Autor wird anwesend sein und auch alle Residents, die in dem Feature zu Wort kommen. Wo? In Köln ... </span><a href="http://www.virtuelles-koeln.de/"><span class="Apple-style-span" style="font-size:small;">virtuell</span></a><span class="Apple-style-span" style="font-size:small;">, versteht sich. </span><a href="http://maps.secondlife.com/secondlife/Virtuelles%20Koeln/222/220/36"><span class="Apple-style-span" style="font-size:small;">Einfach hier klicken!</span></a></span></div><div><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;">Sei`s drum. Glotze aus am Mittwoch – und Radio an. </span></span></div><div><span class="Apple-style-span" style="font-family:verdana, serif;"><span class="Apple-style-span" style="font-size:small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family:verdana, serif;"><span class="Apple-style-span" style="font-size:small;">Dabei wünscht wie immer viel Spass</span></span></div><div><span class="Apple-style-span" style="font-family:verdana, serif;"><span class="Apple-style-span" style="font-size:small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family:verdana, serif;"><span class="Apple-style-span" style="font-size:small;">Kai-Michael Schmuck</span></span></div><div><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family:verdana;"><span class="Apple-style-span" style="font-size:small;"><br /></span></span></div><div><br /></div>Kai-Michael Schmuckhttp://www.blogger.com/profile/00863631228746482573noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-33065010619474666372010-04-20T00:30:00.001+02:002010-04-20T00:31:42.184+02:00Who will be at work tomorrow ? Immersive internet solutions to the Ash Cloud.<div style="font-family: "Trebuchet MS",sans-serif;">In those strange times when the ash cloud paralyzes our economies with consequences being announced than worse those of 9/11, medias keeps talking about the cancellation of meetings in which leaders of this world, big and small, can not attend, God obliges. The organization of enterprises, from the very small to multinationals, is being undermined: colleagues blocked at the 4 corners of the world, shows and fairs deserted, production cycles blocked, stock auction alerts ... Same as the banking crisis or the virus H1N1, the "Cloud Ashing" is a new small grain of sand that is seizing the modern economic machine.</div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div class="separator" style="clear: both; text-align: center;"></div><div class="separator" style="clear: both; text-align: center;"></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyUqY2Da5OJxS7t8TOWBfbotOFdhLTDoC4qqKOwI_FOyIS6VgxpY1PaoMQsF5nHldRB-gVu3V45So9gf-c5nvttXhdEgHjJKMI8iZ_8i-xjAx6jruOGjnn5KKeTvMECQ7RHIVLAFrEDqDs/s1600/reunion+SLP.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyUqY2Da5OJxS7t8TOWBfbotOFdhLTDoC4qqKOwI_FOyIS6VgxpY1PaoMQsF5nHldRB-gVu3V45So9gf-c5nvttXhdEgHjJKMI8iZ_8i-xjAx6jruOGjnn5KKeTvMECQ7RHIVLAFrEDqDs/s400/reunion+SLP.jpg" width="400" /></a></div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;">Yet solutions do exist and more specifically those that we offer under the words of "<a href="http://makemyworlds.blogspot.com/2009/06/will-immersive-internet-become-next.html">3D immersive internet</a>" also called "virtual environments or virtual worlds. Little known and often criticized by fear, stereotypes or lack of education, these solutions alleviate the complexity of problems related to these crises and more, outline new collaborative practices both more efficient and more social.</div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;">Whether presentations, meetings, conferences or <a href="http://makemyworlds.blogspot.com/2010/02/real-world-expos-in-virtual-spaces-at.html">virtual exhibitions</a>, immersive 3D solutions offer many benefits and a real alternative to physical travel, because in addition to allowing verbal exchanges, they offer the sharing of space ( up to 350 simultaneous participants), the sense of self and group work, the spatialization of each other, sharing of documents and medias of all kind, cross-interactions in real time in the virtual world and via the web. And of course, a drastic reduction in transport costs, meeting fees and carbon footprint.</div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;">Beyond these collaborative practices, immersive 3D solutions offer a new framework for crisis management but also for knowledge management (training, prototyping, simulations) and social networking companies.</div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;">By enriching the user experience thru Immersion, training stop to be another formality more or less sympathic, to become a stimulating shared moment, made from co-creation, observation, practice and experimentation. Motivation is enhanced and results are powerful: around 30% retention of data transmitted via immersion education against 10% in conventional training. Language learning, economic or scientific theories, simulated professional situations, training in real-time 3D worlds are certainly superior in many ways than those of serious games or traditional e-learning. </div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;">But it would be defintely unfortunate that the virtualization does not benefit the people themselves. Immersive 3D worlds act as "water cooler" creating a framework for self-expression and facilitating communication with others. Distances disappear literally and figuratively, and it becomes easier to relate and socialize. Finally, the savings that companies make by virtualizing part of their collaborative practices can be partially reinvested in facilities and real benefits that can provide a natural extension to these virtual exchanges and add value to the daily lives of his players.</div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;"><i>Helene Zuili is co-founder of Makemyworlds, <a class="zem_slink" href="http://www.lindenlab.com/" rel="homepage nofollow" title="Linden Lab">Linden Lab</a> Gold Solution Provider, a consultancy specialized in European integration of virtual worlds in communication and collaborative practices for companies. You can reach her at helenezuili (at) gmail.com</i></div><div style="font-family: "Trebuchet MS",sans-serif;"><b><br />
</b></div><div style="color: red; font-family: "Trebuchet MS",sans-serif;"><b>Related articles in this blog</b></div><h2 style="font-family: "Trebuchet MS",sans-serif;"><span style="font-size: small;"><a href="http://makemyworlds.blogspot.com/2010/02/real-world-expos-in-virtual-spaces-at.html">- Real World Expos in Virtual Spaces at Virtual Keynote</a><a href="http://makemyworlds.blogspot.com/2009/06/will-immersive-internet-become-next.html"><br />
- Will "Immersive Internet' become the next buzz word ?<br />
- </a><a href="http://makemyworlds.blogspot.com/2009/12/virtual-worlds-for-professional.html">How corporates can use Virtual Worlds for professional education & training ?</a></span></h2><div class="zemanta-related" style="font-family: "Trebuchet MS",sans-serif;"><h6 class="zemanta-related-title" style="font-size: 1em; margin: 1em 0pt 0pt;">Related articles by Zemanta</h6><ul class="zemanta-article-ul"><li class="zemanta-article-ul-li"><a href="http://makemyworlds.blogspot.com/2010/02/collaboration-communication-in-virtual.html" rel="nofollow">Collaboration & Communication in Virtual Environments - Imagina 2010</a> (makemyworlds.blogspot.com)</li>
</ul></div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div class="zemanta-pixie" style="font-family: "Trebuchet MS",sans-serif; height: 15px; margin-top: 10px;"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/ea441f52-7992-4963-a451-d9bcf4b84ce2/" title="Reblog this post [with Zemanta]"><img alt="Reblog this post [with Zemanta]" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_a.png?x-id=ea441f52-7992-4963-a451-d9bcf4b84ce2" style="border: medium none; float: right;" /></a><span class="zem-script more-related pretty-attribution"><script defer="defer" src="http://static.zemanta.com/readside/loader.js" type="text/javascript">
</script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-87771483780149669182010-02-24T01:47:00.001+01:002010-02-24T01:47:53.081+01:00Real World Expos in Virtual Spaces at Virtual Keynote<div style="font-family: "Trebuchet MS",sans-serif;">Just a quick buzz to give you a taste of the video from the <a href="http://www.calebbooker.com/blog/">Caleb Booker Virtual Keynote</a> for <a href="http://business.treet.tv/shows/virtual-keynote">Treet TV</a> . It was a great experience and a really special moment for me to experiment talking about virtual conferences and being filmed and recorded at the same time. Caleb Booker is in Canada, the Treet TV is in Australia, and I was in Paris, at 11PM local time. That is the magic of virtual environments... Tomorrow, I'll be back to speak about Viewer 2.0 and the SL Pro Conference....</div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
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</div><div id="__ss_3260870" style="font-family: "Trebuchet MS",sans-serif; text-align: left; width: 425px;"><a href="http://www.slideshare.net/HeleneZuili/real-world-expos-in-virtual-worlds" style="display: block; font-size-adjust: none; font-size: 14px; font-stretch: normal; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; margin: 12px 0pt 3px; text-decoration: underline;" title="Real World Expos In Virtual Worlds">Real World Expos In Virtual Worlds</a><object height="355" style="margin: 0px;" width="425"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=real-world-expos-in-virtual-worlds-100223173419-phpapp01&stripped_title=real-world-expos-in-virtual-worlds" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=real-world-expos-in-virtual-worlds-100223173419-phpapp01&stripped_title=real-world-expos-in-virtual-worlds" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><br />
<div style="font-size: 11px; height: 26px; padding-top: 2px;">View more <a href="http://www.slideshare.net/" style="text-decoration: underline;">presentations</a> from <a href="http://www.slideshare.net/HeleneZuili" style="text-decoration: underline;">Helene Zuili</a>.</div></div><br />
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<br />
<div class="zemanta-pixie" style="font-family: "Trebuchet MS",sans-serif; height: 15px; margin-top: 10px;"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/8a89ea13-e048-4059-8db3-a892e69d8825/" title="Reblog this post [with Zemanta]"><img alt="Reblog this post [with Zemanta]" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_a.png?x-id=8a89ea13-e048-4059-8db3-a892e69d8825" style="border: medium none; float: right;" /></a><span class="zem-script more-related pretty-attribution"><script defer="defer" src="http://static.zemanta.com/readside/loader.js" type="text/javascript">
</script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-47025606189105510712010-02-13T12:32:00.003+01:002010-02-24T01:22:00.831+01:00Collaboration & Communication in Virtual Environments - Imagina 2010That has been a long time. Working on conferences takes times and needs concentration. So blogging & tweetting was a little too much.<br />
<br />
I had the chance to be invited for MakeMyWorlds, by <b>Eric Seuillet</b> from <a href="http://www.lafabriquedufutur.org/">La Fabrique du Futur</a>, to participate at a round table <a href="http://www.blogger.com/goog_1266969685333"><span style="font-weight: bold;"><span class="style_actu_low_orange">The revolution of management through virtual worlds </span></span></a><span class="style_actu_low_orange"><a href="http://www.imagina.mc/content/Industry/industryUK.php">at the <b>Imagina Festival</b></a> in Monaco.</span><br />
<span class="style_actu_low_orange"><br />
</span><br />
<span class="style_actu_low_orange">It was a great opportunity to introduce <a href="http://work.secondlife.com/en-US/products/serverfaq/"><b>Second Life Enterprise</b></a> and remind the audience what is the power of <b>immersive internet</b>, and how companies could transform their basic intranet in something we could also called <a href="http://www.atelier.fr/cyber-culture/10/08022010/monde-virtuel-entreprise-second-life-avatar-collaboration-distance-39342-.html">immersive intranet</a>.</span><br />
<span style="font-weight: bold;"><span class="style_actu_low_orange"><br />
</span></span><br />
<span class="style_actu_low_orange">As I developed it in earlier posts here, and especially in <b><a href="http://makemyworlds.blogspot.com/2010/01/wishes-in-3d-second-life-predictions.html">the last one</a></b>, it is all about persistency, 3D and interactivity. It is the convergence of at least those 3 elements that will allow the user to experiment real immersion.</span><br />
<span style="font-weight: bold;"><span class="style_actu_low_orange"><br />
</span></span><br />
<span class="style_actu_low_orange">I had not any chance yet to get any videos from them but hopefully the slides here will help...</span><br />
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<div id="__ss_3096581" style="text-align: left; width: 425px;"><a href="http://www.slideshare.net/HeleneZuili/imagina-round-table-makemyworlds" style="display: block; font-family: Helvetica,Arial,Sans-serif; font-size-adjust: none; font-size: 14px; font-stretch: normal; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; margin: 12px 0pt 3px; text-decoration: underline;" title="Imagina Round Table MakeMyWorlds">Imagina Round Table MakeMyWorlds</a><object height="355" style="margin: 0px;" width="425"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=imaginapresentationzuili-100207090432-phpapp02&stripped_title=imagina-round-table-makemyworlds" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=imaginapresentationzuili-100207090432-phpapp02&stripped_title=imagina-round-table-makemyworlds" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object><br />
<div style="font-family: tahoma,arial; font-size: 11px; height: 26px; padding-top: 2px;">View more <a href="http://www.slideshare.net/" style="text-decoration: underline;">presentations</a> from <a href="http://www.slideshare.net/HeleneZuili" style="text-decoration: underline;">Helene Zuili</a>.</div></div><div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/8a89ea13-e048-4059-8db3-a892e69d8825/" title="Reblog this post [with Zemanta]"><img alt="Reblog this post [with Zemanta]" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_a.png?x-id=8a89ea13-e048-4059-8db3-a892e69d8825" style="border: medium none; float: right;" /></a><span class="zem-script more-related pretty-attribution"><script defer="defer" src="http://static.zemanta.com/readside/loader.js" type="text/javascript">
</script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-57492653447472411682010-01-11T21:42:00.010+01:002010-01-12T10:44:53.223+01:00Wishes in 3D - Second Life Predictions 2010Oh boy! That was a nice break! Not a work break, but this kind of break we all need once in a while just to gather our ideas, clean the place from all those things you drag with you from a while and you can’t never achieve because you are too busy, too full of things to do here and there, take care about the one you love and who always complained that you are never free for a diner, a theater, a concert… just an instant of life to share.<br />
<br />
So my time has come to wish all of you a great new year 2010, health and happiness. I wish you to keep your joie de vivre –joy of life- no matter what, because this is what keeps us going on every morning, this great energy of life that is so precious, so fundamental. And I wish you love too, for love is that unique dimension which add perspective to our lives, love without which everything is flat like a 2D cartoon!<br />
<br />
Health, Joy and Love, this is my 3D wishes for this New Year ;) And peace of course…<br />
I mean it, deeply, sincerely, may this year bring all of you the best, wherever you are in the world.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi41L6FkRwQvglyGT59HbT24_OjqNWeG0Mg1zhux7kTJkFq3eZG7WPKRs1LR0qvXZNpQyUPu3hsTK72_A4hoGvlHLir-U82ntqaa5CoHkp6G2NMmg6QYu2nVFa8ZlqKDojowbkom1gNLx6S/s1600-h/Carte+2010_2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi41L6FkRwQvglyGT59HbT24_OjqNWeG0Mg1zhux7kTJkFq3eZG7WPKRs1LR0qvXZNpQyUPu3hsTK72_A4hoGvlHLir-U82ntqaa5CoHkp6G2NMmg6QYu2nVFa8ZlqKDojowbkom1gNLx6S/s400/Carte+2010_2.jpg" /></a><br />
</div><br />
For weeks, I have wondered if I could write those predictions for virtual worlds, since everyone does, at least professionals. No client ask, but professional just feel obliged to say « hey, those are my predictions for the next year! ». And on the top of it, a lot of them wrote predictions for the next decade… But how many <a class="zem_slink" href="http://en.wikipedia.org/wiki/Jules_Verne" rel="wikipedia" title="Jules Verne">Jules Verne</a>, how many <a class="zem_slink" href="http://en.wikipedia.org/wiki/George_Orwell" rel="wikipedia" title="George Orwell">George Orwell</a>, hmmm<br />
<br />
My idea of consulting, especially in my field, new medias and immersive Internet, is that you should be able to anticipate. Anticipation is the key of a concept, a product that meets desires and needs of an audience. The more the production of your product is delayed, the more anticipation is a necessity if you don’t want its release to be already old fashion when it reaches its market.<br />
<br />
But anticipation should be the result of a strong analysis, based on a deep understanding of the past, the history, a deep feeling of the present, what’s in the air, and a wide watchfulness not only about technology but sociology and above… One can have flair, but is it enough in those days when all is going so fast, when transversality and globalism are the main keys that can modify at any instant the course of the time. In fact, I would think "trends" is more appropriate than "predictions"...<br />
<br />
So, let’s go back now to so called “virtual worlds”.<br />
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<b><i>Past </i></b><br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1JW2mOyeZyRqvYFYZmkfFXh6nuPvxpBOplTJc9hSFXl3ulVexCPY6aLIw5ygmChcpG1B-hPVIOxEeuUnwJrLPZA7lGh1UOkUoICed7YHL1QIWXSoBk7RaxcOYGfziO0hgCBmhQ4uQcq50/s1600-h/Sensorama_patent_fig5.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1JW2mOyeZyRqvYFYZmkfFXh6nuPvxpBOplTJc9hSFXl3ulVexCPY6aLIw5ygmChcpG1B-hPVIOxEeuUnwJrLPZA7lGh1UOkUoICed7YHL1QIWXSoBk7RaxcOYGfziO0hgCBmhQ4uQcq50/s200/Sensorama_patent_fig5.png" /></a><br />
</div>What is past for virtual worlds? Is it an addition of the past of virtual reality plus the past of video games? Or would it be the past of humanity pursuing its old dream of ubiquity, of being in different places at the same time, of belonging to different realities thru the quest for a perfect medium? <br />
<br />
The dream of an ultimate medium driven by the ancient desire of physical transcendence associated to the search of the essential copy, has crossed the centuries until we entered into Second Life… until this very moment… until now. <br />
<br />
<i><b>Present</b></i><br />
<br />
Which reality do we talk about when we speak about virtual worlds? Persistency? Real time? 3D? Or do we talk about this great ability we have to go back and forth to cross and leave the membrane, this magic circle that separe the physical world from the <a class="zem_slink" href="http://en.wikipedia.org/wiki/Virtual_world" rel="wikipedia" title="Virtual world">synthetic world</a>?<br />
<br />
When I logged in, at the beginning of my <a class="zem_slink" href="http://secondlife.com/" rel="homepage" title="Second Life">Second Life</a>, I used to think about Matrix (guess now Avatar would be THE reference !), because when I am inworld, my brain is totally there, with all my senses. It is not just a question of screen and mouse; it is its capacity to take me in, to set me in the state of “flow”. And when <b>we are in the flow,</b> we lose perception of location and time. We may reach that flow on the Internet, when a website is ergonomic, when the user experience is well done. But virtual worlds are much more immersive because they offer our brain representations and archetypes which are totally familiar, natural.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTL-HKwN-a3P4_ghWV-imkSnefN1pHsp3QQWz0rPWv4MsLt6HTvw3eyxqCQNB3xxUc9kN5vG_RSRIA73V31V-7gNbN5ijrkGn3FIh5ORnl22zW4NuXgCVepJSnnb2zi6TUcvv1UV6NgEKX/s1600-h/images.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTL-HKwN-a3P4_ghWV-imkSnefN1pHsp3QQWz0rPWv4MsLt6HTvw3eyxqCQNB3xxUc9kN5vG_RSRIA73V31V-7gNbN5ijrkGn3FIh5ORnl22zW4NuXgCVepJSnnb2zi6TUcvv1UV6NgEKX/s320/images.jpg" /></a><br />
</div>We do not see a synthetic world on our devices: we are in the world. We do not look at an avatar that we love, we see the person behind it, we feel his soul and hear his heart. All our perceptions are changed, and this is why people outside do not understand until they give themselves the opportunities to immerse, thru games, thru education, or work.<br />
<br />
Second Life and virtual worlds, as they are now in early 2010, reflect the state of technology: quicker processors, better graphic cards, large servers and broader bands. We do not realize it because we are part of it, but slowly our experience get closer to the real thing, which is virtual reality. It is not yet there, we still can’t really teleport, smell a mimosa, or feel the skin. But we are on the way, and this is why so many people are afraid of it. The membrane gets more porous every day. <br />
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As <a href="http://fr.wikipedia.org/wiki/Marshall_McLuhan">Marshall Mc Luhan</a> said, <b>media is the message</b>, and virtual worlds like Second Life are mediums which allow us to extend ourselves above physical frontiers, push our possibilities, our limits exactly like newspaper, radio or television did it. And this medium changes us. We are now ready for more.<br />
<br />
<br />
<i><b>Close Future</b></i><br />
<br />
More, in a close future means a few different things. <br />
<b><br />
</b><br />
<b>More means easier:</b> easy interfaces, ergonomic and customizable to each one according to its brain preferences.<br />
<br />
<b>More means more realistic</b> (if we want it): more realistic avatars with face expressions and smoother body movements.<br />
<br />
<b>More means more interactivity</b> with other applications, social, transactional, operational.<br />
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More means, that slowly slowly <b>we forget about virtual worlds to talk about immersive internet,</b> immersive platform which gives us more power to interact with others on private or professional matters. On this ground, I would think that virtual worlds will change name to slowly be called something close to internet 3D…. <br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQgvZQCQtdC2zhsIf6dhZTduJ7Q-71X3h8RKeAqWHGbyLZ9ih6mNKJ4mTIfKqDqXpbt7rpKhbLAYqnJOApxl28t543Yf1MPYAqXkz3b5DJsTIG_aTxNc6enkIu9l6WphQZZ53AVBAbmiHu/s1600-h/images-1.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQgvZQCQtdC2zhsIf6dhZTduJ7Q-71X3h8RKeAqWHGbyLZ9ih6mNKJ4mTIfKqDqXpbt7rpKhbLAYqnJOApxl28t543Yf1MPYAqXkz3b5DJsTIG_aTxNc6enkIu9l6WphQZZ53AVBAbmiHu/s320/images-1.jpg" /></a><br />
</div>Sure, it is difficult to separate virtual worlds from the evolution of technology and of our societies.<br />
<b>Convergence leads the debate on a technological point of view and 3D seems to be in the center as a must for a user experience</b>. The success of Avatar is not only due to the story itself but also to a conception that relies on 3D.<i> 3D representation invading all other medias will changes the whole perception of the human being exactly as it did in the Renaissance times with the intrusion of perspective in painting. </i><br />
<br />
<b>The first effect of this change should be that getting use to 3D mass medias with television and movies, will slowly make people unsatisfied with online 2D conversations or representations. </b><br />
<br />
Best example is to compare a browser based 2D exhibition and an exhibition in Second Life… The example of <a class="zem_slink" href="http://www.lindenlab.com/" rel="homepage" title="Linden Lab">Linden Lab</a> Solution Providers conference was a great demonstration and I will give more details of it in my next post.<br />
<br />
<b>The second effect, more subtil, is that watching ourselves thru 3D will reinforce hyper-ego and offer social and global movement, a gentle way to gather in real time in 3D environments as decors for brainstorming, conferencing, live-showing, etc…</b><br />
<br />
Many gurus will find a way to extend their consulting offering by organizing virtual consultations or conferences in a more sophisticated personal atmosphere. Big corporate companies in need of strategies for crisis communication will invest virtual media centers where they can react in real time in a more emotional way than just press releases.<br />
<br />
<b>So to end with those predictions which do not want to look as predictions, what about Second Life is 2010 ?</b><br />
<br />
New viewer 2.0 with the Media-API and the html-on-a-prim (expected first term)<br />
New generation of avatars with the possibility to name them as you want <br />
New social widgets linked to the major social platforms we all know…<br />
New secured transactional features to make payment directly linked to a real life logistic (not linked to the internet but directly linked to the server)<br />
Import of 3D Mesh Objects Into Second Life <br />
New offer on land with higher speed servers for special event or businesses needing more resources<br />
More internal meetings and the organization by Linden Lab of a mass event<br />
Main partnerships announced with the official launch of Second Life Enterprise<br />
An improvement of the general image of Second Life in Europe and in the world<br />
We’ll be passing the 100 000 accounts online simultaneously on a regular basis….<br />
<br />
Waiting for those changes which will open Second Life to other great minds like you all, <b>once again a very happy new year 2010! </b><br />
<br />
<br />
<i>P.S. Want to read more predictions ? And please, feel free to give your predictions ...:)<br />
</i><br />
<br />
<a href="https://blogs.secondlife.com/community/features/blog/2010/01/03/happy-new-year-looking-backlooking-ahead">Mark Kingdon - M Linden</a><br />
<a href="http://danielvoyagerblog.wordpress.com/2009/12/30/other-second-life-predictions-for-2010/">Daniel Voyager</a><br />
<a href="http://dusanwriter.com/index.php/2009/12/31/sputters-and-sparks-second-life-in-2010/">Dusan Writer</a><br />
<a href="http://nwn.blogs.com/nwn/2010/01/2010-predictions.html">New Worlds Notes</a><br />
<a href="http://gwynethllewelyn.net/2009/12/31/predictions-for-2010/">Gwins Home</a><br />
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</div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-66494122101115806402009-12-20T11:31:00.003+01:002009-12-20T11:39:12.768+01:00Discovering France in Second Life : 3D tourism opportunities<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxe4BKKZ30m9aikcpHoPR6zgN8ymwZvIZOJuZwLWNGaIYOe8Le-Bz24eHwBsRsfdx7wuYQ9v5f1EdIX5KmWSvKIJ-KE9eZ7lkFkdYEoCeswCf-FGexz8xsDkPNvblckAp0Ue0IlP8CZls7/s1600-h/champs2.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxe4BKKZ30m9aikcpHoPR6zgN8ymwZvIZOJuZwLWNGaIYOe8Le-Bz24eHwBsRsfdx7wuYQ9v5f1EdIX5KmWSvKIJ-KE9eZ7lkFkdYEoCeswCf-FGexz8xsDkPNvblckAp0Ue0IlP8CZls7/s200/champs2.jpg" /></a>France is the most visited country in the world. About 80 millions tourists from all over the world are coming every year and <a class="zem_slink" href="http://en.wikipedia.org/wiki/Paris" rel="wikipedia" title="Paris">Paris</a> is the most visited city with about 16 millions people. And I have to admit, it is a fantastic country to travel, and it is true that Paris is a beautiful city too ! I have been living here for 30 years now, often left but always returned ! That is maybe why, the first region I created on <a class="zem_slink" href="http://secondlife.com/" rel="homepage" title="Second Life">Second Life</a> was <b>the famous <a href="http://slurl.com/secondlife/Champs%20Elysees/141/26/31/?img=http%3A//thesecondhouse.com/im/champs2.jpg">Champs Elysees</a></b> where I could try to give a taste of one of most visited avenue in Paris !<br />
<br />
Right now, it is snowing big flakes, the conversations here are about how to avoid Paris to be a museum city with no life except tourists ... Night life is going away to Berlin or London, energy is in New York or Tel Aviv, fantasy is in Roma or Barcelona... and Parisian start to be jealous ! French people, if you don't know them, have a great tendancy to grouse, to complain about changes, and others but more of all themselves and about everything... I am not very sure why it is that way, but I had the chance to travel a lot around the world, and this is always something I felt as a painful thing about the people here. Maybe it has something to do about deep and old identity that find it difficult to coop with this new global way of life, maybe it is a strong sense of analysis we cultivate since we are children at school, maybe it is just a trait of personnality, ethnic, historic... <br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEix2_WAvpxcCzeqVnFVD-NN7ZYSHYQwQ2SnocOd7FHX6SvLnOHKms5Sf5DQwMkmEipItBtb5ABm9goH4JEMY_pwTwuvjY85W7ehmpaEpbLcVd2aAx3XY3PNpxHarRjy8_w7Ce1Y8NWRu1I4/s1600-h/madeinjura_001.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEix2_WAvpxcCzeqVnFVD-NN7ZYSHYQwQ2SnocOd7FHX6SvLnOHKms5Sf5DQwMkmEipItBtb5ABm9goH4JEMY_pwTwuvjY85W7ehmpaEpbLcVd2aAx3XY3PNpxHarRjy8_w7Ce1Y8NWRu1I4/s200/madeinjura_001.jpg" /></a><br />
</div>When you live in France, you do not realize so much the chance you have to live here. The country has "a wide variety of landscapes, from coastal plains in the north and west to mountain ranges of the <a href="http://en.wikipedia.org/wiki/Alps" title="Alps">Alps</a> in the south-east, the <a href="http://en.wikipedia.org/wiki/Massif_Central" title="Massif Central">Massif Central</a> in the south-central and <a href="http://en.wikipedia.org/wiki/Pyrenees" title="Pyrenees">Pyrenees</a> in the south-west". You can cross the country from north to south, or east to west in a day and you' ll see so many different landscapes and will meet so many different types of people, there is no chances for you not to find something you really like, or maybe fall in love with.<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik3H-ESC9mN4BZYrH-4PDbNmIq37ezQgO82wPVjrtBCtcjn18Tj4M1Y9YX4DsJtz2zEriyHdlWOQT_vanK2AqWtvLG74huSJBRUqi0t_9p3cN4Hv8Gt1I33t-jr9Ex761pH1lgnmxIg76X/s1600-h/alsace_001.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik3H-ESC9mN4BZYrH-4PDbNmIq37ezQgO82wPVjrtBCtcjn18Tj4M1Y9YX4DsJtz2zEriyHdlWOQT_vanK2AqWtvLG74huSJBRUqi0t_9p3cN4Hv8Gt1I33t-jr9Ex761pH1lgnmxIg76X/s200/alsace_001.jpg" /></a><br />
</div>If you want to have a taste of this, take a look to some regions of Second Life. Recently I visited <b><a href="http://slurl.com/secondlife/Jura/143/37/75">Jura</a></b> and <b><a href="http://slurl.com/secondlife/Bas%20Rhin/158/214/26">Alsace</a></b>, and I really thought that was a nice way to discover the country. Jura is close to Switzerland and belongs to a region named <a class="zem_slink" href="http://en.wikipedia.org/wiki/Franche-Comt%C3%A9" rel="wikipedia" title="Franche-Comté">Franche-Comté</a>, you can have an idea of its architecture, industry and landscape there. Alsace is close to Germany, and has a great reputation for its Christmas Markets. You can even order delicatessen directly from Second Life to your hometown !<br />
<br />
Those two places may give you an idea of the whole potential for tourism business <b>to "demonstrate" in 3D into Second Life</b>, a sensation that only 3D can give to be in "there". It is not only about architecture, tourism or culture, but also about economic since you are also able to put in perspective the main sectors of activities from the region, its enterprises or its commerce. Talking about commerce, it is also so easy to link from virtual goods to an e-commerce platform online and allow people to discover and to buy. And it is also a great way to know the people, to go above the cliches and to really enter into relationships as a trempolino to real life meetings.<br />
<br />
As we say in french, to try it is to adopt it ! <br />
<div class="zemanta-pixie" style="height: 15px; margin-top: 10px;"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/92fe370f-99c4-4974-aec6-12f52715d1b7/" title="Reblog this post [with Zemanta]"><img alt="Reblog this post [with Zemanta]" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_a.png?x-id=92fe370f-99c4-4974-aec6-12f52715d1b7" style="border: medium none; float: right;" /></a><span class="zem-script more-related pretty-attribution"><script defer="defer" src="http://static.zemanta.com/readside/loader.js" type="text/javascript">
</script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-24865872567036247552009-12-18T01:46:00.004+01:002009-12-18T10:43:55.945+01:00Is Avatar a little bit about Us ?<div class="zemanta-img zemanta-action-dragged" style="display: block; float: right; margin: 1em; width: 309px;"><a href="http://en.wikipedia.org/wiki/Image:Avatar-Teaser-Poster.jpg"><img alt="Avatar (2009 film)" height="444" src="http://upload.wikimedia.org/wikipedia/en/b/b0/Avatar-Teaser-Poster.jpg" style="border: medium none; display: block;" width="299" /></a><span class="zemanta-img-attribution">Image via <a href="http://en.wikipedia.org/wiki/Image:Avatar-Teaser-Poster.jpg">Wikipedia</a></span><br />
</div>I just came back from <a class="zem_slink" href="http://www.imdb.com/name/nm0000116/" rel="imdb" title="James Cameron">James Cameron</a>'s 3D movie Avatar which was a really great experience. For almost 3 hours, I just forgot the time, my mind was not anymore in cold snowy Paris, but in Pandora, where you could see the slow move of <a class="zem_slink" href="http://www.imdb.com/title/tt0499549/" rel="imdb" title="Avatar (2009 film)">Jake Sully</a> to his long tall blue semi-lion man avatar. I wish I could also have jump into that jungle and fly on those strange birds.<br />
<br />
Great 3D movie with hundreds of people stuck on their chair and applauses at the end. Sophisticated media, simple message and the idea that soon, someday close to us, our <a class="zem_slink" href="http://secondlife.com/" rel="homepage" title="Second Life">Second Life</a> will also be as real as the world of Pandora for Jake. I know for some this may sound as a nightmare, but for some of us, - and I belong-, this will be a small revolution....<br />
<br />
<b>How did we arrive in Second Life ? What was the main reason . How did we end up to incarnate our avatar, what was the drive, when was the exact moment ?</b><br />
<br />
For some, it might be easy to say, but others more shy or modest, it would be more difficult to explain. For some coming from video game univers, it was a natural prolongation. For others, manipulating the keyboard took a month before they could get handle movements properly.<br />
<br />
Reasons to get and to stay into Second Life are all individual choices. Maybe SL was an answer to loneliness, tough and modern, maybe just an inside solitude that nothing could kill before. Maybe it was a way to keep active, brain & engine. Maybe it was an overdose of television, bars and light relationships. Maybe it was sickness, handicap, difficulty to move but will to share and socialize. Or unemployement, or opportunities. Or maybe just curiosity, fantasy, creativity. And maybe for some, it was a little bit of everything.<br />
<br />
Whatever was the reason to get in, there was an instant, short, fleeting, an immaterial flash, where we and our avatar became the same person. The avatar was not anymore a puppet on the screen, but the person behind it, mind, soul and body. We even did not realize it, we were just in the mental flow, no more idea of time and space, just inside this 3D world that was so hard to leave.<br />
<br />
<b>This is called immersion, brain immersion, and that makes all the difference</b>.<br />
Because when the avatar becomes a part of us, and that we can evoluate in a 3D environment, then all the doors open to leave a stream of emotion going from inside the screen to outside the screen. That helps us to get interested by others, their culture, their mood, their life. That is why we can spend hours building a house or decorate it. That is how we can make real friends and relationships. That is also how we can learn more easily, or share a conference together, or understand concepts better. <br />
<br />
When emotionnal doors are open, what happens to our avatar also affects us. It can be good, like a friend of mine who suddenly discovered she had no more vertigo in her real life after using parachutes a few times in Second Life. It can also be sad, like when suddenly you learn that someone you used to talk to everyday, had a mortal accident in a trip on the Himalaya Mountains. <br />
<br />
<br />
<b>Yes, our avatar changes us, that is a fact. </b><br />
<br />
People who never were in virtual worlds can laugh about avatars and maybe they do it because they dont get it. They understand you need a pen to write, or a screen to watch a movie.<br />
But they dont get the idea, you may need an avatar to enter in another dimension, and eventually spend the vacations you can't afford in real, go to bars, laugh and dance, meet people, share time and mental energy with them, architect a palace you would never be able to afford, become the Madonna of the international virtual stage from you small village in Arkansas. But apart from the fun, your avatar in a 3D world, is a way to feel the abstract space, to see yourself in an environment that flat design or internet lists & catalogs are unable to provide. For business people, an avatar will allow you to travel during the same day in many regions of the world, hold meetings and media conferences, exhibit your goods and products, recruit specialists, visit prototypes...<br />
<br />
<b>Your avatar is all about putting your dream in action, and at the end, you never know how this action will impact your person in the physical world. </b><br />
<br />
People do not understand it mostly because they are afraid of it. Afraid that you would lose all contact with your reality. It is a risk for some, but for how long ? As Jake Sully, you do not feed your body with pixels...<br />
<br />
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<br />
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</div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-32945609068682359252009-12-11T00:05:00.001+01:002009-12-11T08:03:24.595+01:00Virtual Copenhagen in Second Life & Green Expo<span style="font-size: small;"></span><br />
<div class="separator" style="clear: both; font-family: "Trebuchet MS",sans-serif; text-align: center;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEje4XFOJnDSJGUJXwIhPupQy49Vt18ZA2KWYxotx4-6DvTcEWmi7E3SzOJU0ks0gaUWhSphL92rJ2KNa_kXLRrLKi-fgKtKgqBTd5AVAOejpCNom2g6qPsPV7xRd8gagzBiG_ZUNOmTs1ca/s1600-h/copenhaguen+SL_001.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEje4XFOJnDSJGUJXwIhPupQy49Vt18ZA2KWYxotx4-6DvTcEWmi7E3SzOJU0ks0gaUWhSphL92rJ2KNa_kXLRrLKi-fgKtKgqBTd5AVAOejpCNom2g6qPsPV7xRd8gagzBiG_ZUNOmTs1ca/s320/copenhaguen+SL_001.jpg" /></a></span><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;"><span style="font-size: small;">Except if you have been sick and away from any traditionnal or new medias the last 2 month, or out on another planet, you certainly have heard about <a href="http://en.cop15.dk/">UN Copenhagen Summit on Climatic Changes</a> which is being held until Dec 18th. </span><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;"><span style="font-size: small;"><br />
</span><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;"><span style="font-size: small;">There are many ways to participate to this conference, if you are not invited at the Summit ! You can of course do it the traditionnal way, which means waiting for hearing the news on TV. But if you want to be more active and get the feeling to participate, you can either share and interact on the website <a class="zem_slink" href="http://www.oneclimate.net/" rel="homepage" title="OneClimate">OneClimate</a> which distribute a live stream from <a class="zem_slink" href="http://maps.google.com/maps?ll=55.6761111111,12.5683333333&spn=0.1,0.1&q=55.6761111111,12.5683333333%20%28Copenhagen%29&t=h" rel="geolocation" title="Copenhagen">Copenhagen</a> 24/7 thru <a href="http://fr.justin.tv/petersanderstead">Justin TV</a>, either join the Virtual Expo in <a href="http://slurl.com/secondlife/Beta%20Technologies/122/219/30/"><b>Second Life</b></a> at <a href="http://slurl.com/secondlife/OneClimate/43/223/23" target="_self" title="Virtual Copenhagen">OneClimate Island</a> where you will get to participate to real conferences and meet interesting people who have been using <a class="zem_slink" href="http://secondlife.com/" rel="homepage" title="Second Life">Second Life</a> and <a class="zem_slink" href="http://en.wikipedia.org/wiki/Virtual_world" rel="wikipedia" title="Virtual world">virtual worlds</a> as a platform to prove their concept for a greener world<b>. That is one of the most interesting aspect of virtual worlds and this is the best moment to get the idea !</b></span><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;"><span style="font-size: small;"><br />
</span><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;"><span style="font-size: small;">This means you'll have the opportunity to ask questions of the policymakers and campaigners shaping the most important climate negotiations of our time. You can also watch <a href="http://world.secondlife.com/place/a5b436c8-1cba-f970-1e10-eadeaacf3ab2" target="_blank" title="OneClimate films">films</a> & get information, based on the five elements, covering the Arctic, rainforests, wind turbines & typhoons, volcanoes, peak oil, virtual allotments and Australian wetlands. </span><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><span style="font-size: small;"><span style="font-family: "Trebuchet MS",sans-serif;">You'll find all details of the program and places in </span><a href="http://www.oneclimate.net/2009/11/21/green-expo-on-oneclimate-islands-in-second-life/" style="font-family: "Trebuchet MS",sans-serif;">SL here</a><span style="font-family: "Trebuchet MS",sans-serif;">.</span><br style="font-family: "Trebuchet MS",sans-serif;" /></span><br />
<div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><span style="font-size: small;"><span style="font-family: "Trebuchet MS",sans-serif;">If you have any questions about this great event and want to relay or know more, you can contact Paolo Rousselot in SL aka </span><a href="http://www.linkedin.com/pub/peter-lundquist/7/a06/51b" style="font-family: "Trebuchet MS",sans-serif;">Peter Lundquist</a><span style="font-family: "Trebuchet MS",sans-serif;">.</span></span> <br />
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</div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-48834027533202267792009-12-08T11:44:00.011+01:002009-12-08T12:59:14.209+01:00Gewicht verlieren in Second Life<span style="font-family: trebuchet ms;font-size:100%;" ><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8kJdrn3tHR_nSaP-tJPXDudn81kiufpxcSzsWSadch8i5LO6CQDIA4OGjeT-oH1879Jg5CmbSRKDcIfims2asTURNmMZtdmSkUkYsXjOGbSEle-kmhYM7CtgCdmLegrZC6SpbJjg_i378/s1600-h/Bildschirmfoto+2009-12-08+um+11.40.48.png"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 194px; height: 194px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8kJdrn3tHR_nSaP-tJPXDudn81kiufpxcSzsWSadch8i5LO6CQDIA4OGjeT-oH1879Jg5CmbSRKDcIfims2asTURNmMZtdmSkUkYsXjOGbSEle-kmhYM7CtgCdmLegrZC6SpbJjg_i378/s400/Bildschirmfoto+2009-12-08+um+11.40.48.png" alt="" id="BLOGGER_PHOTO_ID_5412814682487369746" border="0" /></a></span><span style="font-family: trebuchet ms;font-family:verdana;font-size:100%;" ><span style="font-style: italic;">Zwei Putzfrauen im Bürogebäude.</span><span style="font-style: italic;"> Sagt die eine: "Ich mache jetzt Diät".</span><br /><span style="font-style: italic;">Darauf die andere: "Gut, dann mache ich die Fenster".</span><br /><br />Warum müssen wir über so etwas lachen (komm, gib es zu, du hast wenigstens geschmunzelt)? Keine Ahnung, und im Grunde auch völlig unwichtig, ich benutze das Stilmittel des Witzes nur als Einstieg in diesen Beitrag.<br /><br />Aber mal ehrlich, das Jahr neigt sich dem Ende und spätestens nach Sylvester sind sie wieder da, all die guten Vorsätze. Immer gerne genommen, der Vorsatz, im neuen Jahr abzuspecken. Deutlich abzuspecken, versteht sich. Und endlich kann ich diesen Blog einmal dazu benutzen, wirklich hilfreich zur Seite zu stehen. Mit meinen beiden Tipps. <span style="font-weight: bold;">Tipp 1:</span> <span style="font-weight: bold;">15 Kilo abnehmen in 5 Minuten – die Bein-ab-Diät!!</span> Funktioniert immer und dauert vor allem nicht so lange. (Übrigens: Vorsicht, funktioniert genau zweimal, dann ist Schluss mit dieser Art von Diät!)<br /><br />Auf <span style="font-weight: bold;">Tipp 2</span> bin ich gerade eben gestoßen: Abnehmen in <a style="font-weight: bold;" href="http://secondlife.com">Second Life</a>. Was?! Ist der jetzt total irre geworden? Ist er nicht. Kürzlich hat in unserer virtuellen Lieblingswelt Kaliforniens beliebtestes Fitnesstudio eröffnet: <a href="http://www.clubone.com/"><span style="font-weight: bold;">Club One</span></a>. Auf einer kompletten Insel kann der gemeine Resident Sport treiben, relaxen, Pfunde verlieren und was weiß ich noch alles. Dass das kein Gag ist und man es in Kalifornien offensichtlich verdammt ernst meint damit, sieht man nicht zuletzt daran, dass Club One jetzt ganz aktuell ein spezielles Programm aufgesetzt hat, für das der elitäre Club Leute sucht, die <a style="font-weight: bold;" href="https://blogs.secondlife.com/community/workinginworld">mitmachen</a>. Und zwar in Second Life ... also virtuell. Genauer gesagt, Fitness OS (<span style="font-weight: bold;">O</span>hne <span style="font-weight: bold;">S</span>chwitzen).<br /><br />Ok, wenn wir uns alle wieder beruhigt und hingesetzt haben, dann lasst mich erklären, warum das tatsächlich funktionieren kann: Wer schon mal eine Diät gemacht hat (und wer hat das nicht, außer mir?), der weiß, dass die meisten Diäten an sich selbst scheitern, sprich an den Leuten, die sie machen. Der biologische Prozess des Abnehmens ist nicht das Problem, das Problem ist die <a style="font-weight: bold;" href="http://www.regimedukan.com/">Frustration, die Motivation, kurz: die Emotion</a>. Und genau da setzt dieses virtuelle Pfunde-verlieren an. In angenehmer Umgebung treibt man Sport, schwitzt, saunt, schwimmt und dieses virtuelle Verhalten überträgt sich sozusagen automatisch auf das Verhalten im realen Leben. Wer einmal virtuell 2 km am Morgen durch das eiskalte Schwimmbecken gekrault ist, dem sollten lächerliche 200 m Freistil im Schwimmbad um die Ecke keine mentalen Probleme mehr bereiten. Na, das denk ich doch auch.<br /><br />Wer's immer noch nicht glaubt, der schaue hier:<br /><br /><object height="295" width="480"><param name="movie" value="http://www.youtube.com/v/I1FKLNa23CI&hl=de_DE&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/I1FKLNa23CI&hl=de_DE&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="295" width="480"></embed></object><br /><br />Anmeldungen übrigens direkt in Second Life. Das wollte ich nur noch erwähnen. Nur für den Fall, versteht sich ...<br /></span>Kai-Michael Schmuckhttp://www.blogger.com/profile/00863631228746482573noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-44309771428989350002009-12-08T02:00:00.009+01:002009-12-08T12:03:01.909+01:00Is Second Life ready to change name ?<div style="font-family: "Trebuchet MS",sans-serif;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxDNEdjDPHokR_Nhf9z89EAq06M5Qb_J-IsaOpTKwfP0ELrrNp412pRaVczMWKMdKq46TptCCNo4XYEByZAyQwpJGucg-4pk_gvJ72DWxeBFHzPQ7PAgoidJ0Y6iuFpP4i4R_nJ_WffILv/s1600-h/images.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxDNEdjDPHokR_Nhf9z89EAq06M5Qb_J-IsaOpTKwfP0ELrrNp412pRaVczMWKMdKq46TptCCNo4XYEByZAyQwpJGucg-4pk_gvJ72DWxeBFHzPQ7PAgoidJ0Y6iuFpP4i4R_nJ_WffILv/s320/images.jpg" /></a><br />
</div>What is the common point between <a class="zem_slink" href="http://secondlife.com/" rel="homepage" title="Second Life">Second Life</a> 2008 and Second Life 2009 ? Or let's figure the question as one of those wine lovers friends, and since we are almost at the end of the year, can we assert the Second Life 2009 vintage is one that will show a definite break between the old Second Life and something that we do not know yet but which is on the way.<br />
</div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;">So much changes everyday announced on <a href="http://blogs.secondlife.com/">the Second Life blog</a>, new website, adult policy, new policy for the newcomers, new premium accounts, new rules for merchants, new enterprise program, new viewer in perspective and so much more is showing a deep change and it is hard to believe <a class="zem_slink" href="http://www.lindenlab.com/" rel="homepage" title="Linden Lab">Linden Lab</a> is not onboard to announce some main change.<br />
</div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;">I am not reading the cards but I really would like to be in one of that movie where you could read the newspaper of december 2010, then come back and use that news to achieve the best position for the future.<br />
</div><div style="font-family: "Trebuchet MS",sans-serif;"><br />
</div><div style="font-family: "Trebuchet MS",sans-serif;">Today I was having a closer look to <a href="http://www.bluemarsonline.com/">Blue Mars</a> strategy with content partners, reading about the lauching of <a href="http://www.nearglobal.com/">NearLondon</a> , listening to people talking about <a href="http://play.eveonline.com/en/home.aspx">Eve</a>, downloading pdf about <a href="http://estore.projectchainsaw.com/WaStore/">web.Alive</a> and finally ended by watching <a class="zem_slink" href="http://www.imdb.com/name/nm0000116/" rel="imdb" title="James Cameron">James Cameron</a> talking about his movie Avatar which I am looking forward to see next wednesday with my nephews ! <br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHc3a1SiUYNSF9j_WpbIVqlMH2L15G7hi2nvQWXNcpuAhor_bhJ3L9vSQAWXutqzaYwKHmQBpQ1SfqORaJI8rqpgYpAcZOGCwh6OWYTR19LJsIed7ab8nlIz2qhedhicina-q_Asqtp3Cm/s1600-h/clara+noel_001.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHc3a1SiUYNSF9j_WpbIVqlMH2L15G7hi2nvQWXNcpuAhor_bhJ3L9vSQAWXutqzaYwKHmQBpQ1SfqORaJI8rqpgYpAcZOGCwh6OWYTR19LJsIed7ab8nlIz2qhedhicina-q_Asqtp3Cm/s320/clara+noel_001.png" /></a><br />
</div>I celebrated my 3rd rezz day a few days ago. At the time I entered SL, blogging was the hot thing. My Space was this music thing, Facebook was a joke, microblogging was not even existing, <a class="zem_slink" href="http://www.apple.com/" rel="homepage" title="Apple">Apple</a> was talking about the iPod Phone and Second Life was wowwww. So much is going on with web 2.0 and time passing, we dont realize how we have ingest that change, how all that has changed us, but also shaped a whole generation coming in the ring and for whom Second Life looks not so wowwwwww.<br />
<br />
I love Second Life and <a href="http://makemyworlds.blogspot.com/2009/10/second-life-way-we-were.html">the way we were</a>. I am working as an evangelist for 3 years, and integrated it in my personal and professionnal life but let's face it. Change we need & change the community needs to accept.<br />
<br />
<div class="zemanta-img zemanta-action-dragged" style="display: block; float: right; margin: 1em; width: 250px;"><a href="http://www.flickr.com/photos/77941960@N00/1253434740"><img alt="Philip Rosedale" height="159" src="http://farm2.static.flickr.com/1261/1253434740_6dd9eda71c_m.jpg" style="border: medium none; display: block;" width="240" /></a><br />
</div>I remember <a class="zem_slink" href="http://en.wikipedia.org/wiki/Philip_Rosedale" rel="wikipedia" title="Philip Rosedale">Philip Rosedale</a> in Chicago saying " we know <a class="zem_slink" href="http://en.wikipedia.org/wiki/Virtual_world" rel="wikipedia" title="Virtual world">virtual worlds</a> are here to stay and grow. We just don't know if Second Life will be the one..." and disappear in the boiling flow of technology as Netscape did in its time. And because I want Second Life "to be the one" (dont know why really, but this is how it is), I think we all should work to accept and manage this change and the opportunities it offers each of us.<br />
<br />
More than this, I think nothing will really change for those who dont want to change. Second Life is just opening to other users, other needs and wishes, other type of consumers, and why would it not ? Why would we want to keep the old Second Life the way it was like a jealous lover who would ask you not to ever change ! And for this move, all of those changes make sense :<br />
- a new viewer to simplify the first hour experience for those who are not video game oriented<br />
- a new premium account with land and basic house to enhance that experience<br />
- a new enterprise product to feet corporate needs<br />
- an adult policy to run away from usual scandals that pollute the image of the world<br />
- a change of Xstreet to enhance the shopping experience and maybe avoid crazy dumping<br />
- Second Life Answers with Resident Help Network like the <a href="http://vark.com/">aardvark</a> model <br />
- an energetic solutions providers program to chart quality and extend "a B2B sales force" (affiliation program ?)<br />
- a reorganization of the P.R. program to reinstall the real image of SL <br />
<br />
I am sure I forget a lot of announces but what I feel for sure is that the change behind all this is leading to a swift in the economic model. More income, sure, but also more money to finance more technology and therefore more services. <br />
<br />
More technology also means different versions of the viewer and maybe a lite SL browser based, real time, acting as a twitter inworld. Means also integration of 3D meshes, and interoperability with other social medias.<br />
<br />
And to get back to the image of Second Life, this change would take us to a really new Second Life, a Second Life 2.0 that would certainly needs a change of name. Is a suffix enough to identify what is your Second Life, entertainment, enterprise or education ? Or is Second Life already a brand of the past that needs a total fixing with a new name ? <b>Is Second Life ready for a change of name ? What do You think ? <br />
</b><br />
My opinion is that name must be relevant to the user you are talking to, and I am sceptical on the fact that a radical change of name would carry the idea of a total new change without losing the benefits of 6 years experience and work. Except if SL would be totally integrate by a larger company, what is the point ? A suffix would be a good start so each consumer will associate it to its own interest. The first talks we had with corporates mentionning a new product called Second Life Enterprise are showing us a slight change of attitude and a positive concern.<br />
<br />
Whatever will be chosen, wherever leads those changes, we may all agree Second Life has definitely opened the way and changed the life of millions of people all over the world, introducing the era of 3D web real time... Let's continue, let it be the one, let's move on and share !<br />
<br />
<object height="225" width="400"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7969062&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00adef&fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=7969062&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00adef&fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="225" width="400"></embed></object><br />
<a href="http://vimeo.com/7969062">"Life 2.0" documentary teaser</a> from <a href="http://vimeo.com/user2738813">Jason Spingarn-Koff</a> on <a href="http://vimeo.com/">Vimeo</a>.<br />
This feature length documentary follows a group of people whose lives are dramatically transformed by a virtual world, Second Life - reshaping relationships, identities, and ultimately the very notion of reality.<br />
<a href="http://www.life2movie.com/">Premiering at the 2010 Sundance Film Festival</a><br />
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</div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com1tag:blogger.com,1999:blog-2569442649455001902.post-51349431703407062052009-12-06T07:47:00.023+01:002009-12-06T20:08:50.465+01:00How corporates can use Virtual Worlds for professional education & training ?<p class="zemanta-img" style="margin: 1em; float: right; display: block; width: 310px;"><a href="http://commons.wikipedia.org/wiki/Image:Le_village.jpg"><img src="http://upload.wikimedia.org/wikipedia/commons/thumb/e/ee/Le_village.jpg/300px-Le_village.jpg" alt="Le Bec Hellouin, Eure, Haute Normandie, France" style="border: medium none ; display: block;" height="225" width="300" /></a><span class="zemanta-img-attribution">Image via <a href="http://commons.wikipedia.org/wiki/Image:Le_village.jpg">Wikipedia</a></span>Back from a few days in Rouen, the old capital of Normandy, where I was in charged to train the creative team of a multimedia agency which main signature is something equivalent to "Materialize Virtual". Nothing about 3D but just the plain idea that web is a virtual experience...<br /></p><br />Confronting ideas and working on website ergonomy, I suddenly realized the gap which existed between "talking about virtuality" and "living the virtuality".<br /><br />Maybe, as I developed it in an early post about <a href="http://makemyworlds.blogspot.com/2009/06/will-immersive-internet-become-next.html">immersive internet</a>, it is still the use of the word "virtual" that is still frightening people and corporates, maybe it is the close proximity with video games, forcing some to add "serious" to limit the analogy... <span style="font-weight: bold;">Maybe also, corporates just do not understand the substantive savings and the qualitative added value they can get from adopting those new collaborative practises.</span><br /><br />Actually my deep thought at this point is that there is no difference between real and virtual, virtual is just another side of the reality... or let's say a tool, very practical to be in real time in different places at the same time. What is the problem with that, the oldest dream of mankind, why should it raise so many questions, except those that I would describe as philosophical, and which are the most important : who am I, what is the meaning of my life, what do I want to do with my life....<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8TC-0qAoLeZGXIrTkhbkE8gSYejAP40swh-GyhidXkkButJ_lNZbxAwAJgnKsF3ytkpsgKFLwnihuHjVhyphenhyphenWVyEDIgwQyjwsRHrxlsbyKAGNxt3z2glizVcIVpTOPmqVc_c8XwPsUJAlUO/s1600-h/1_Descartes.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 197px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8TC-0qAoLeZGXIrTkhbkE8gSYejAP40swh-GyhidXkkButJ_lNZbxAwAJgnKsF3ytkpsgKFLwnihuHjVhyphenhyphenWVyEDIgwQyjwsRHrxlsbyKAGNxt3z2glizVcIVpTOPmqVc_c8XwPsUJAlUO/s320/1_Descartes.jpg" alt="" id="BLOGGER_PHOTO_ID_5412164273239408082" border="0" /></a><span class="fullpost"><span class="fullpost"><span class="fullpost">The famous "<a class="zem_slink" href="http://en.wikipedia.org/wiki/Cogito_ergo_sum" title="Cogito ergo sum" rel="wikipedia">Cogito, ergo sum</a>" from our national <a class="zem_slink" href="http://en.wikipedia.org/wiki/Ren%C3%A9_Descartes" title="René Descartes" rel="wikipedia">René Descartes</a>, persists in the dematerialized reality as it in the physical one... I am a <span style="font-style: italic;">thing who thinks</span>, or let's say a thinking reality... And I am tempted to go further here, asserting that without his social attributes, manking gives itself a larger freedom of being, behavioring, and exchange knowledge with more authenticity.<br /><br />Maybe that can be frightening, and especially in France, my country, where the sacralization of education is also about how you say it and what you wear...<br /><br />The last conference I gave could have been made totally into a virtual environment. A training of 3 hours a day during a week, at the <a href="http://www.makemyworlds.com/">MakeMyWorlds Training Center</a> would have cost less than half of the price of the budget that was used to invite me there - which was a pleasure nevertheless - But in those times of economic crisis, swine flue & green logic, that is a real point to think about each time you would organise an event.<br /><br />Just a short calculation to give you an idea :<br /><br /><span style="font-weight: bold;">Budget 1 : 10 000 to 15000 </span><span style="font-weight: bold;">euros </span><span style="font-weight: bold;">(</span>depending on the type of executives)<br /><ul><li>3 days conference<br /></li><li>Train, taxis and other transportation<br /></li><li>Hotel for 3 nights</li><li>21 restaurants & various reception fees<br /></li><li>Salaries of 6 persons non operationnal during 3 days</li></ul> <span style="font-weight: bold;">Budget 2 : 5000 euros</span><br /><ul><li>5 x 2.30 hours per days conference at <a href="http://makemyworlds.com/">MakeMyWorlds Training Center</a> (including basic pre-training of <a class="zem_slink" href="http://secondlife.com/" title="Second Life" rel="homepage">Second Life</a>, documentation, installation) </li><li>Salaries of 6 persons during 12h30 which is very different since collaborators are just non operationnal a third of the day interrupting another way with the daily flow. The other important thing is that the 5 sessions can be organised twice a week so the pedagogical process is much deeper and efficient.<br /></li></ul> </span></span></span><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTb5TnCDl7w048BlCEMV3fI10LKgmFu2bZ22arUI6oC6nJrUrsnyczF4mgseL0zy2_BBiEdzTG7H8yWVWLIbEj0plqA6C3vet9UhS47x-eiz6fX8dRsx_KXR2VbUrE9lPPgFhyphenhyphenf8x3k0IB/s1600-h/mmw_TC.png"><img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 320px; height: 249px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTb5TnCDl7w048BlCEMV3fI10LKgmFu2bZ22arUI6oC6nJrUrsnyczF4mgseL0zy2_BBiEdzTG7H8yWVWLIbEj0plqA6C3vet9UhS47x-eiz6fX8dRsx_KXR2VbUrE9lPPgFhyphenhyphenf8x3k0IB/s320/mmw_TC.png" alt="" id="BLOGGER_PHOTO_ID_5412171647911117282" border="0" /></a><span class="fullpost"><span class="fullpost"><span class="fullpost">Above the knowledge those people acquired in the training, you must add some special value directly created from the experience in virtual environments. A group of 6 persons meeting in 5 sessions, develops special bonds sharing a learning experience in an unknow territory ... to make it short and create a physical sensation, it is a bit like those <a class="zem_slink" href="http://en.wikipedia.org/wiki/Team_building" title="Team building" rel="wikipedia">team building</a> sessions where you stimulate a selling force by walking bare foot on hot coals ... just less traumatising and dangerous !!<br /><br />So the budget for this training would have cost to this company , less than 50% of its price in reality, and would surely have brought at least the same effect, and eventually more in a longtime run... since those 6 people would also have developed a special skill to meet in virtual environments ... skill that they could use in the future for internal meetings from home or external meetings out of the city.<br /><br />Some nice savings that corporates can reinvest into more trainings to allow people to extend and enlarge the field of their knowledge and access to R&D, or redistribute it in better wages, or offer workers cultural and social events, very real, to stimulate creativity and create a real enterprise culture. From a diner-concert or theater, to a ClubMed week end, opportunities are endless... What about creating philosophic coffee shop next to the cafeteria...</span></span></span><br /><br /><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/aa728196-af42-4b26-896d-e50edc548db8/" title="Reblog this post [with Zemanta]"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_b.png?x-id=aa728196-af42-4b26-896d-e50edc548db8" alt="Reblog this post [with Zemanta]" /></a><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-64758717388985906152009-11-27T15:32:00.002+01:002009-12-06T20:03:40.747+01:00Ein Glück! Keine Schweinegrippe in Second Life !<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk4QFyjzg2x35LJcv9Otvv3EOCdIovfWHjbGlJmtyLi9wA4quAvJ3dtyx8COn-tSFpB780VBUsYm39rbZRyYFmqdiXFJdG3Ns9t-embarVfsM60xyHjmlRD9RtTD2UYfxUpmcid1t26qc/s1600-h/schweinegrippe.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 244px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk4QFyjzg2x35LJcv9Otvv3EOCdIovfWHjbGlJmtyLi9wA4quAvJ3dtyx8COn-tSFpB780VBUsYm39rbZRyYFmqdiXFJdG3Ns9t-embarVfsM60xyHjmlRD9RtTD2UYfxUpmcid1t26qc/s320/schweinegrippe.jpg" alt="" id="BLOGGER_PHOTO_ID_5370909290883717986" border="0"></a><br /><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">Kein Grund zur Panik! Ganz ruhig bleiben. Es kann Ihnen nichts passieren. Natürlich nur insofern Sie das Haus nicht verlassen, öffentlichen Versammlungen fernbleiben, nicht in den Urlaub fahren und mit niemandem reden – oder nur mit Ihrer Familie, die mit Ihnen im Bunker lebt. </span></span></div><div><span class="Apple-style-span" style="font-family: verdana,fantasy;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana,-webkit-fantasy;"><span class="Apple-style-span" style="font-size: small;">Mittlerweile glaube ich ja an gar nichts mehr, vor allem nicht an das was ich lese. Zu oft werde ich überrascht. Beispiel? Gerne. Nehmen wir die Weltwirtschaftskrise. Noch bevor sie uns alle dahingerafft hat, ist sie auch schon wieder im Orkus des Unwiederbringlichen verschwunden, die Gute. Natürlich erst, nachdem die Blüte unserer Wirtschaft (ich meine Unternehmen) dieses kurzweilige Phänomen ausreichend zum Anlass zu nehmen konnte, im großen Stil Arbeitsplätze abzubauen. Das versteht doch jeder!</span></span></div><div><span class="Apple-style-span" style="font-family: verdana,-webkit-fantasy;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana,-webkit-fantasy;"><span class="Apple-style-span" style="font-size: small;">Eigentlich hat die Weltwirtschaftskrise auch ihre guten Seiten, denn am Ende bleibt dem Normalo-Bürger (arbeitslos oder nicht) so wenig Kohle, dass er an Urlaub gar nicht zu denken braucht. Wie gut, denn dann kann er sich in der Fremde auch nicht anstecken. Und null Reisekosten, sozusagen. </span></span></div><div><span class="Apple-style-span" style="font-family: verdana,-webkit-fantasy;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana,-webkit-fantasy;"><span class="Apple-style-span" style="font-size: small;">Das gilt natürlich </span><b><span class="Apple-style-span" style="font-size: small;">NICHT</span></b><span class="Apple-style-span" style="font-size: small;"> für Unternehmen. Denn für die gehören Reisekosten ja zum festen Posten einer jeden Budgetplanung. Klingt nach Einsparpotential – und siehe, genauso ist es. Und was hilft da beim Sparen: richtig – virtuelle Welten wie Second Life! Denn SL ist nicht nur von der Schweinegrippen-Epidemie weitestgehend verschont geblieben, sondern bietet Unternehmen überdies eine ganze Reihe von Möglichkeiten, virtuell zu meeten. Und davon wird immer mehr Gebrauch gemacht. </span><a href="http://www.youtube.com/watch?v=5ly4LIxzGZM"><b><span class="Apple-style-span" style="color: rgb(51, 102, 255);"><span class="Apple-style-span" style="font-size: small;">Wie z. B. IBM</span></span></b></a><span class="Apple-style-span" style="font-size: small;">. Virtuelle Messen, Kundenmeetings, Mitarbeiterversammlungen, Online-Präsentationen – das alles geht jetzt in einem Rutsch. Und kostet so gut wie nix. Aber das beste ist: Keiner pennt mehr ein in so einem Meeting. </span></span></div><div><span class="Apple-style-span" style="font-family: verdana,-webkit-fantasy;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana,-webkit-fantasy;"><span class="Apple-style-span" style="font-size: small;">Denn Jetlag gibts auch nicht mehr! Na dann ...</span></span></div><div><span class="Apple-style-span" style="font-size: small;"><br /></span></div><div><br /></div><br /><br /><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/2a32fd11-e468-4885-bd59-45c7f594e1f8/" title="Reblog this post [with Zemanta]"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_b.png?x-id=2a32fd11-e468-4885-bd59-45c7f594e1f8" alt="Reblog this post [with Zemanta]"></a><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-57706343538571843082009-11-21T11:20:00.019+01:002009-11-30T15:59:00.674+01:00Social Week End off Second Life & Links review<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.flickr.com/photos/30950132@N06/4125662055/"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 144px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUIeRf8gw8cUYfqyEaeNoIBfnYb_WIpz4wsSksNmFTnTsWvRMQvHCeEk4numz4RIbYWAfpYGM0U7GW9qG-RNLKZ3my1wfxbi-p4MIl-WAdHWEdq3qeyt_VPJpdXBG97nsuMQt3I2dRo8uo/s200/rose_theater_secondlife_1.jpg" alt="" id="BLOGGER_PHOTO_ID_5407075268878031026" border="0" /></a>Needed a nice break from <a class="zem_slink" href="http://secondlife.com/" title="Second Life" rel="homepage">Second Life</a> this week end to enjoy my real nephews, and socialize with my natural environment ! Fall is nice in Paris those days and walking makes your ideas clear and fluid. It is important, when you spend a lot of time inworld, to create those breaks that make you see your old second life as a newbee. I can't believe I will enter into my 4th year of SL in a few weeks...<br /><br />Ending my week end with a great movie (<a href="http://bit.ly/7PN3jo">Le Concert from Radu MIHAILEANU</a>) shared with some friends in a comfortable movie theater, I was remembering of a live performance I enjoyed at Natt Jazz Club sometimes ago, and wondering if it would be the same kind of emotion to share this movie with my SL friends from all over the world, in a great decor like the one of the incredible <a href="http://slurl.com/secondlife/Angel%20Manor/133/182/22/">Rose Theater.</a> That is maybe why so many people are using TV screens in SL...<br /><br /><object height="364" width="445"><param name="movie" value="http://www.youtube.com/v/Ro8T7s4gV_8&hl=fr_FR&fs=1&color1=0x5d1719&color2=0xcd311b&border=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/Ro8T7s4gV_8&hl=fr_FR&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="364" width="445"></embed></object><br /><br />Last week I spent quite a bit of time updating my social online networks thru <a href="http://www.facebook.com/helenezuili">facebook</a>, <a href="http://fr.linkedin.com/in/helenezuili">linkedin</a> and <a href="http://twitter.com/HeleneZuili">twitter</a>... Those followings are a few articles I run thru on the way. Glad to see that aside from usual critics and complaints, and far from the medias affects, there are still a lot of people and organisations who are experimenting and working to make the best out of SL and virtual environments.<br /><br /><a href="http://news.bbc.co.uk/2/hi/uk_news/magazine/8367957.stm">What happened to Second Life?</a> I was not too sure when this was written when I read it... Look as an old vision of SL, which is very different from what I can see. Apparently there was <a href="https://blogs.secondlife.com/community/press/blog/2009/11/20/m-linden-s-interview-with-the-bbc">an interview given by M Linden</a> and the BBC journalist wrote it yesterday... But she does not seem to have really taken the time to explore Second Life 2009....<br /><br /><a href="http://www.wolfsheadonline.com/?p=3541#126c3">How Virtual Worlds Mimic the Politics of the Real World</a><br />Interesting thoughts & questions about governance in MMO and democracy in <a class="zem_slink" href="http://en.wikipedia.org/wiki/Virtual_world" title="Virtual world" rel="wikipedia">virtual worlds</a>...<br /><br /><a href="http://paulmathiesen.wordpress.com/2009/11/17/bpm-in-second-life/">Business Process Modelling in Second Life</a><br />"Our scope was to explore how Web 2.0 techniques, <a class="zem_slink" href="http://en.wikipedia.org/wiki/Social_network_service" title="Social network service" rel="wikipedia">social networking</a> tools and virtual world environments can be used to support the collaborative design of business process models."<br /><br /><a href="http://www.pixelsandpolicy.com/pixels_and_policy/2009/11/vw-amputees.html">The U.S. Army Embarks on Virtual Worlds for Amputees</a><br />"Pixels and Policy looks at the growing trend in developing an amputee-friendly Metaverse, and the role new "accessible worlds" will play in improving the lives of amputees."<br /><br /><a href="http://studiowikitecture.wordpress.com/2009/10/28/wiki-tree-goes-open-source/">Wiki Tree Goes Open Source</a><br />"So we’re liberating the Wiki Tree software. We’re releasing all the code, both in-world and server-side under the Berkeley Software Distribution license."<br /><br /><br /><fieldset class="zemanta-related"><legend class="zemanta-related-title">Related articles by Zemanta</legend><br /><ul class="zemanta-article-ul"><li class="zemanta-article-ul-li"><a href="http://deangroom.wordpress.com/2009/10/29/wikitree/">Wikitree</a> (deangroom.wordpress.com)</li><li class="zemanta-article-ul-li"><a href="https://blogs.secondlife.com/community/features/blog/2009/04/30/the-linden-prize-goes-to-studio-wikitecture-and-virtual-ability">The Linden Prize goes to ... Studio Wikitecture and Virtual Ability</a> (blogs.secondlife.com)</li></ul></fieldset> <div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/60503f48-674a-4fa7-98cc-b72af50c8d30/" title="Reblog this post [with Zemanta]"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_e.png?x-id=60503f48-674a-4fa7-98cc-b72af50c8d30" alt="Reblog this post [with Zemanta]" /></a><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-71662606485258566242009-11-20T21:11:00.015+01:002009-11-30T15:59:48.413+01:00Ever feel alone in Second Life ? A strategy for empty business islands...<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0vXdK0meqpcf5hhxDnixmgHUwh8bNEtf7_kLEqdjLsA_1jLDZog8DaXP2T0RAokCF_Yqm4FwT35oFitGH9UiCh2KFSX1GVN7diTVT8RxdG3Vft6oUFgYgUq60bnhvbjhZBwTn7G8_wzrS/s1600/3658593198_45032b3dbc_m.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 146px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0vXdK0meqpcf5hhxDnixmgHUwh8bNEtf7_kLEqdjLsA_1jLDZog8DaXP2T0RAokCF_Yqm4FwT35oFitGH9UiCh2KFSX1GVN7diTVT8RxdG3Vft6oUFgYgUq60bnhvbjhZBwTn7G8_wzrS/s200/3658593198_45032b3dbc_m.jpg" alt="" id="BLOGGER_PHOTO_ID_5406296224600633650" border="0" /></a>When presenting <a href="http://www.secondlife.com/">Second Life</a> to friends or clients, there is always a question which ends up to be raised, and believe it or not, this is always the same one. Guess what ? "<span style="font-style: italic;">Why is there no one here</span> ?" And then maybe you would go hmmm or you would desperately try to find someone there on your friend list to make a demonstration that you are not totally alone in the world...<br /><br />Strangely, no one would ever ask this question when you are surfing on the web. Unless you are in a chat, on a private logged area or on twitter, there is no ways to know who is visiting a website at the same moment that you. You just know that the internet keeps growing, on and on, bigger and bigger. Same here in Second Life, the world is larger, wilder, and the community, engaged and strong, develops itself worldwide.<br /><br /><a href="http://www.lindenlab.com/">Linden Lab</a>'s late figures & metrics are here to attest on this, and they are quite impressive.<br /><ul><li>In total, users around the world have spent more than <span style="font-weight: bold;">one billion hours in Second Life</span>. That's roughly 115,000 years spent doing everything from meeting and socializing with friends; to attending live concerts; to creating, selling, and shopping for virtual goods; to learning a foreign language; to attending business meetings; and much more. User hours grew 33% year-over-year to an all-time high of 126 million in Q2 2009.</li><li>Second Life Residents spend an average of <span style="font-weight: bold;">about 100 minutes inworld per visit</span>. This average session time is significantly greater than those seen with popular social networking websites and reveals the uniquely high level of engagement Residents have with Second Life.</li><li>More than <span style="font-weight: bold;">18 billion minutes of voice chat</span> have been used in Second Life since voice was introduced in 2007. Voice minutes grew 44% year-over-year from Q2 2008 to Q2 2009, and more than six billion minutes of voice have been delivered in 2009 alone, making Linden Lab a major <a class="zem_slink" href="http://www.wikinvest.com/concept/Voip" title="Voip" rel="wikinvest">VoIP</a> provider.</li><li>Approximately <span style="font-weight: bold;">1,250 text-based messages are sent every second in Second Life</span>, and more than 600 million words are typed on an average day. Roughly 60% of active Second Life Residents based outside of the US, representing more than 200 countries, and the Second Life Viewer available in 10 languages.</li></ul>That is just about communications.... But if you look at the land it is even more striking.<br />That was Second Life land in 2002...<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.slmaps.com/"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 160px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGizfaRsqJsOf8bKSHa_ksSeTqMsH0ZS4wMdSZmUIv02zWdcymqJlfi8dKOAiAk6eto7P-zzA68H41c1-Yv2PLTCbnxdsxINmT1zu0ey4sGQjYTAniCSYNVaxgq0C_v6o9PzJB85Cir34u/s320/Second-Life+2002-11-21.jpg" alt="" id="BLOGGER_PHOTO_ID_5406294355544227058" border="0" /></a>.. and this is Second Life in 2009.<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://makemyworlds-de.blogspot.com/"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 190px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSoObc4tHVAHufrcdxNy_MtMpeEPvWdJC34ngzNJSBpiMJoCak_Og6zvvFpmoJuRMAuquU1oFTGaoFn7GDDCy3wqG1GDsPSSx8luUrVYDMMYQVf1jZ1CE01DOaTKgCLzjMbROY9d18IBZc/s320/Second+Life+land+on+makemyworlds-de.png" alt="" id="BLOGGER_PHOTO_ID_5406294655268447154" border="0" /></a><strong>The total land area of Second Life is now equivalent to approximately two billion square meters – roughly the size of the state of Rhode Island.</strong><a href="http://secondlife.com/land/" target="_blank"> Land</a> in Second Life has grown roughly 18% from Q1 of 2009 and approximately 75% since Q1 of 2008. As the creator and original seller of all virtual land in Second Life, Linden Lab is not only the provider of the worlds largest platform for user-generated virtual goods, but also a leading virtual goods vendor itself.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTf7POv7EoowmXcIOr4n2deMvwRgncpD_nk1BmaoWbx4UGbndHpEg4zqqZQDUQevgSAnxV5PGliIqWtnh-KriuNrMzyJCEC6AXA5l8G1qwekvfTZYXAfoA2Rkjl9fULrChxj5uSpG4s1d9/s1600/Image+7.png"><img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 198px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTf7POv7EoowmXcIOr4n2deMvwRgncpD_nk1BmaoWbx4UGbndHpEg4zqqZQDUQevgSAnxV5PGliIqWtnh-KriuNrMzyJCEC6AXA5l8G1qwekvfTZYXAfoA2Rkjl9fULrChxj5uSpG4s1d9/s200/Image+7.png" alt="" id="BLOGGER_PHOTO_ID_5406310434077758914" border="0" /></a>Ok, so if all of those datas are true facts, what is the problem ?<br />Well, imagine that you open a shop, a hotel, a library, or any commercial place in the middle of nowhere somewhere in France, or England, or anywhere in the world. How would you expect anyone would know about it and arrive there - except in the Bagdad Café movie, you know, as we know, this is all about advertising and marketing.<br /><br />Setting a presence in Second Life is not only about building the most beautiful headquarters, with great functionnalities, that you can buzz all over the net. It is also and primarily about building a faithful and engaged audience which will fill the place (under control) on a daily base. It starts by working on organic search the way you would work on the SEO of your website, and deploying a real strategy of content, links, conversations, and useful services for the community you target, for a maximum visibility and traffic.<br /><br />Whether you are a small SL business willing to expand, or a real life corporate company wishing to enter and conquer <a href="http://makemyworlds.blogspot.com/search/label/immersive%20internet">immersive internet</a> territories, you should definitely establish a presence strategy prior to any other decisions... <div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/3c8e97d6-97fd-4835-8e56-ecbaa0fcfdb4/" title="Reblog this post [with Zemanta]"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_e.png?x-id=3c8e97d6-97fd-4835-8e56-ecbaa0fcfdb4" alt="Reblog this post [with Zemanta]" /></a><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-74701099104110760612009-11-19T15:46:00.001+01:002009-12-06T20:04:33.930+01:00You'll never walk alone !<span style="font-family: verdana; font-size: 100%;"><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtAOE5piZ1Kmw3mL09NKPsMFOKnZHEpnE5pHaCIoP6rZDCiqZVbutXxPLhGrbZ4IgLYpLA6bKI0e-qU2scnzxrATTr4Rh2iWQcVNzfmUx3lJqVnLb0hkDCeVeYQu6gX0B8MLE1nmu94HE/s1600/Alleine.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 194px; height: 145px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtAOE5piZ1Kmw3mL09NKPsMFOKnZHEpnE5pHaCIoP6rZDCiqZVbutXxPLhGrbZ4IgLYpLA6bKI0e-qU2scnzxrATTr4Rh2iWQcVNzfmUx3lJqVnLb0hkDCeVeYQu6gX0B8MLE1nmu94HE/s320/Alleine.jpg" alt="" id="BLOGGER_PHOTO_ID_5405817469162071570" border="0"></a></span><span style="font-family: verdana; font-size: 100%;">Kennt man doch, wird doch überall in den Stadien gesungen</span><span style="font-family: verdana; font-size: 100%;">, das Lied. Auf dem Fußballplatz ist damit natürlich was anderes gemeint. »Alone« hat nämlich noch nie Tore geschossen.</span><div><span style="font-family: verdana; font-size: 100%;"><br />Aber darum soll es hier nicht gehen. Wie immer spreche ich von virtuellen Welten und ... von <a style="font-weight: bold;" href="http://www.secondlife.com/" target="_blank">Second Life</a>, denn genau da will man auch nicht alleine sein. Da will man möglichst viele Menschen um sich haben. Immer.<br /><br />In einer jüngst </span><span style="font-family: verdana; font-size: 100%;">veröffentlichten </span><span style="font-family: verdana; font-size: 100%;">Umfrage, die das Verhalten von Second Life Nutzern (von Insidern Residents genannt) untersuchte, kam heraus, dass chatten, spielen und Events besuchen zu den Lieblingsbeschäftigungen in Second Life gehört. Gut, das wundert einen nun nicht so unbedingt.<br /><br />In der gleichen Studie war aber auch noch etwas anderes zu lesen. Dabei störten sich die meisten SL-Bewohner daran, dass in den meisten Orten, so schön sie auch sein mögen, einfach keiner rumläuft. Will meinen, ähh ... da ist einfach keiner. Es ist sozusagen menschenleer. Niemand da zum spielen, niemand da zum chatten. Insbesondere wenn man bedenkt, wie viel Aufwand Unternehmen betreiben, um einigermaßen ansehnliche Präsenzen in Second Life zu kreieren, wundert es demnach nicht, dass sich immer wieder die eine oder andere Niederlassung aus der virtuellen Welt wieder verabschiedet, die vorher großartig angekündigt wurde. Mercedes Benz, adidas, Sony, TUI, Vodafone – die Liste der Aussteiger ist so lang wie prominent.<br /><br />Aber woran liegt das eigentlich? Wo sind denn all die vielen Residents, die sich laut letzter <a class="zem_slink" href="http://www.lindenlab.com/" title="Linden Lab" rel="homepage">Linden Lab</a> Verlautbarung <a style="font-weight: bold;" href="http://lindenlab.com/pressroom/releases/22_09_09" target="_blank">(siehe hier)</a> in Second Life tummeln und im letzten Quartal Waren im Wert von umgerechnet 150.000.000(!!!) US$ (in Worten: einhundertfünfzigmillionen) untereinander gehandelt haben? Immerhin sprechen die SL-Erfinder von mehr als 54.000 Residents, die im 3. Quartal 2009 im Schnitt zeitgleich online waren.<br /><br />Dazu mal folgendes: Ich glaube , die wenigsten machen sich eine Vorstellung davon, wie groß Second Life mittlerweile ist. Als ich Anfang 2007 mein virtuelles Leben startete, sprach man davon, das Second Life den Umfang des Großraums <a style="font-weight: bold;" href="http://de.wikipedia.org/wiki/M%C3%BCnchen" target="_blank">München</a> hat (wobei ich jetzt nicht darüber diskutieren möchte, ob man <a class="zem_slink" href="http://maps.google.com/maps?ll=48.1333333333,11.5666666667&spn=1.0,1.0&q=48.1333333333,11.5666666667%20%28Munich%29&t=h" title="Munich" rel="geolocation">München</a> und das Wort GROSSRAUM überhaupt in irgendeine Verbindung bringen kann, smile).<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZPEmrpLsxjdun_rewcmqoXKfYj5X_Er8PwPFjIrUhOXFD6Ni-RwcI6ZcRbdfz_Wd0ITXzDhmdyGuPmvgEiufXwxou5_-xRhl6FNdgSIrAiyqWamHj6OgzyTFd6hr2FCRC4MDi2Nn9hoU/s1600/Bildschirmfoto+2009-11-19+um+14.25.11.png"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 542px; height: 322px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZPEmrpLsxjdun_rewcmqoXKfYj5X_Er8PwPFjIrUhOXFD6Ni-RwcI6ZcRbdfz_Wd0ITXzDhmdyGuPmvgEiufXwxou5_-xRhl6FNdgSIrAiyqWamHj6OgzyTFd6hr2FCRC4MDi2Nn9hoU/s400/Bildschirmfoto+2009-11-19+um+14.25.11.png" alt="" id="BLOGGER_PHOTO_ID_5405865399340433154" border="0"></a></span><span style="font-family: verdana; font-size: 100%;">Oben sehen wir die Generalkarte (Map) von Second Life. Diese kleinen grünen Dots, die da wie wahllos hingeworfen aussehen, sind jeweils 65.000 qm. Das Blaue dazwischen ist einfach nur Platz, Speicher um genau zu sein. Und jetzt stellen wir uns einmal vor, hier, irgendwo verteilen sich 54.000 Einwohner.<br /><br />Nun? Genau. Es verwundert wohl kaum, dass es schon mit dem Teufel zugehen muss, wenn man dort jemanden antrifft. Was natürlich trotzdem passiert. Soviel mal dazu.<br /><br />Und diese kleine Betrachtung zeigt uns dann auch gleich noch etwas anderes: Es bringt sozusagen überhaupt nichts, sich besonders viel Mühe zu geben, um eine wundervolle Landschaft oder Unternehmenspräsenz zu kreieren, wenn man nicht dafür sorgt, dass die Einwohner davon erfahren. Das heißt, man muss in Second Life dafür werben, dass die Leute kommen, konsumieren und kaufen. Wie im richtigen Leben auch. Und obwohl Second Life wirklich alle Techniken für marketingrelevante Aktionen bietet, scheinen Unternehmen immer wieder zu vergessen, was genau sie tun müssen, um die Bewohner von Second Life auf sich aufmerksam zu machen. Schade eigentlich.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTqKxJmKqOXA1EOcilPX76tUsbRVGFMOv4r02fZdE3ps0NmwwxWaiLL4qMYEiSUn74XJutuKeUeCpfSzgt3XAsO1FQZ9rBhspIVNmX2Z6CW1GEa72mQbT6X9sSamqAbzeuucA_N1mnj6o/s1600/Bildschirmfoto+2009-11-20+um+11.14.53.png"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 261px; height: 185px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTqKxJmKqOXA1EOcilPX76tUsbRVGFMOv4r02fZdE3ps0NmwwxWaiLL4qMYEiSUn74XJutuKeUeCpfSzgt3XAsO1FQZ9rBhspIVNmX2Z6CW1GEa72mQbT6X9sSamqAbzeuucA_N1mnj6o/s400/Bildschirmfoto+2009-11-20+um+11.14.53.png" alt="" id="BLOGGER_PHOTO_ID_5406128400038062178" border="0"></a></span><span style="font-family: verdana; font-size: 100%;">Das es auch anders geht, zeigt die Präsenz von <a style="font-weight: bold;" href="http://slurl.com/secondlife/EnBW%20EnergyPark%20WelcomeArea/219/25/33" target="_blank">EnBW in Second Life</a>. Auf insgesamt 4 SIMS (vier Inseln á 65.000 qm) zeigt das <a style="font-weight: bold;" href="http://www.enbw.com/content/de/index.jsp" target="_blank">Energieunternehmen</a>, wie man in Second Life mit der Zielgruppe kommuniziert. Da wird Technologie erklärt, Energiesparmaßnahmen aufgezeigt und ein Quiz mit leckeren Gewinnen für die Residents sorgt für den nötigen Traffic dort. Und am besten kommt wohl an, dass Bewohner sich hier Ihr eigenes »Kraftwerk for free« besorgen können. Damit auf deren eigenen Inseln nicht das Licht ausgeht. Respekt. So muss man es machen. Mehr Infos findet man auf der <a style="font-weight: bold;" href="http://www.enbw.com/content/de/impulse/enbw_webwelt/second_life/index.jsp" target="_blank">EnBW SL-Website</a><span style="font-weight: bold;">.</span><br /><br />So, das musste mal gesagt werden. Und nun hier noch ein kleiner Film, der zeigt, dass Second Life auch schön sein kann, wenn man nicht überall Schlange stehen muss. Einfach ansehen und genießen.<br /><br />Ich freu mich! Wie immer ...<br /><br /><object height="315" width="500"><param name="movie" value="http://www.youtube.com/v/-g-NLnMxSyQ&hl=fr_FR&fs=1&color1=0x2b405b&color2=0x6b8ab6&border=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/-g-NLnMxSyQ&hl=fr_FR&fs=1&color1=0x2b405b&color2=0x6b8ab6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="315" width="500"></embed></object><br /></span></div> <br /><br /><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/94e4a492-1f6a-4bfb-83fc-1b3ed55b428d/" title="Reblog this post [with Zemanta]"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_b.png?x-id=94e4a492-1f6a-4bfb-83fc-1b3ed55b428d" alt="Reblog this post [with Zemanta]"></a><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-11625901796548113992009-11-11T11:28:00.001+01:002009-11-30T16:01:02.963+01:00A world without walls, maybe, someday...Small study tour of the <a class="zem_slink" href="http://maps.google.com/maps?ll=52.5161111111,13.3769444444&spn=0.01,0.01&q=52.5161111111,13.3769444444%20%28Berlin%20Wall%29&t=h" title="Berlin Wall" rel="geolocation">Berlin Wall</a> in <a href="http://www.blogger.com/href=%22http://slurl.com/secondlife/Ciel/60/119/24/">Second Life</a> and <a href="http://www.twinity.com/en/wall_opening">Twinity</a>, or how to implement a moment of great history in a real-time 3D world .... The idea is to pass not only a series of contents, texts and images, in the memory of the learner, but the real sensation of "separation" in a capital city, and above all the confinement of a part of the city and its people - part of the "free world" - in another hostile world "under dictatorship."...<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLWKCJPtPh3BeRv2hr2MQK86XRBJEBHo8h_ENmohl4-M4ux9VK398J4ZUKzm6zo1JQdrkOsOJY6jDx8SdMjMInbHiqeGfad2VrpXH4XLSQ-rn7KT1UPQ2HuPymgH7YlJuXhzrlEAu00z4P/s1600-h/berlinwall_secondlife.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 208px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLWKCJPtPh3BeRv2hr2MQK86XRBJEBHo8h_ENmohl4-M4ux9VK398J4ZUKzm6zo1JQdrkOsOJY6jDx8SdMjMInbHiqeGfad2VrpXH4XLSQ-rn7KT1UPQ2HuPymgH7YlJuXhzrlEAu00z4P/s320/berlinwall_secondlife.jpg" alt="" id="BLOGGER_PHOTO_ID_5403165503428775378" border="0" /></a><br />Explaining this might seem a bit simplistic, but the intention of the author of this blog is not to give a history lesson!<br /><br />Immersive Internet offers all the components and the qualities to develop new ways of teaching History. It is deeply different from all the audiovisual documentaries since it owns the capacity to make you "feel", cognitively speaking. It does participate only to the intellectual construction, but to the sensorial construction. And in this sense, it changes everything, opening the door to a memorisation where the individual learner can appropriate himself the facts as part of his own history.<br /><br />Bet that traditional educational publishers will hear the message, and that teachers of the 21st century will also consider educationnal travel for school into <a class="zem_slink" href="http://en.wikipedia.org/wiki/Virtual_reality" title="Virtual reality" rel="wikipedia">virtual environments</a> suitable for children. This won't take anything away from real visits and tours of the sites, but in reality quite the opposite ...<br /><br /><br /><object height="364" width="445"><param name="movie" value="http://www.youtube.com/v/7p1z2B9SeRk&hl=fr_FR&fs=1&color1=0x5d1719&color2=0xcd311b&border=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/7p1z2B9SeRk&hl=fr_FR&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="364" width="445"></embed></object> <div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/3444422e-3cac-44f7-938a-c6858a203c26/" title="Reblog this post [with Zemanta]"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_e.png?x-id=3444422e-3cac-44f7-938a-c6858a203c26" alt="Reblog this post [with Zemanta]" /></a><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-14143738659754186292009-11-09T09:06:00.005+01:002009-11-30T16:02:05.693+01:00MakeMyWorlds Named Gold Solution Provider by Linden Lab<span style="font-style: italic;">Press release :</span><br />Following a thorough application and vetting process, <a href="http://makemyworlds.com/">MakeMyWorlds</a> has been selected by <a href="http://lindenlab.com/">Linden Lab</a> as one of his 39 gold solutions providers all over the world, for <a href="http://ww.secondlife.com/">Second Life</a> and the brand new Second Life Enterprise.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://makemyworlds.com/pdf/goldsolutionprovider-lindenlab-secondlife-EN-Nov09.pdf"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 56px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ36PGy_Q7OZW6tKnbPzxzZKct5Mvbnp2TGUlbphuIW9EdK5sS4rnge3THTvpLaHDw17HjjpAqGVQpS8NitqroYxXTu-buQKQbpslP4aqL-yqUp8Prdmy-lCDRR356Hbjw0WsmnAtUkSkE/s320/sldevelop_250.jpg" alt="" id="BLOGGER_PHOTO_ID_5402017053161820802" border="0" /></a>"The Gold Solution Provider program identifies highly qualified providers who have demonstrated a high level of client satisfaction (through the review of client references) and have developed successful projects on behalf of businesses, governments, educational institutions, and other business organizations in Second Life. For example, Gold Solution Providers have created projects for companies and institutions such as Adobe, Cisco Systems, Michelin, Wiley Publishing, Imperial College of London, and the Goethe Institute. ..<br /><br />Gold Solution Providers are top-quality providers for large businesses and international corporations looking for a Solution Provider to help them develop their Second Life strategy and presence. Services that Gold Solution Providers offer include developing facilities to hold company meetings and events, holding trainings and seminars, creating simulations for educators to recreate science experiments, organizing and managing conferences and mixed media events, and growing successful Second Life communities around client brands and experiences. "<br /><br />Created by Kai-Michael Schmuck (Hambourg) and Hélène Zuili (Paris), MakeMyWorlds is the first franco-german agency coming from Second Life to get this qualification. MakeMyWorlds helps its clients to integrate <a class="zem_slink" href="http://en.wikipedia.org/wiki/Virtual_world" title="Virtual world" rel="wikipedia">virtual worlds</a> by engaging into powerful communication strategies, both internal and external, on very diverse audience & targets, using technologies coming from games or immersive internet. MakeMyWorlds also builds specific products based on training and coaching to accompany changes, and this can be done in french, english or german. Among its clients, MakeMyWorlds is happy to count the Swiss Stem Cells Bank, Konolive 2go, FrontRange, the National Realtors Association (NAR), a few european communication and advertising agencies and a few educative departments from universities or schools.<br /><br />For any information , contact Hélène Zuili - "helene (at) makemyworlds.com" - or Kai-Michael Schmuck - "kms (at) makemyworlds.com"<br /><br /><span style="font-style: italic;">Second Life and Linden Lab are trademarks of Linden Research, Inc</span> <div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/680f62c2-99b4-45b8-918e-daf5162303e5/" title="Reblog this post [with Zemanta]"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_e.png?x-id=680f62c2-99b4-45b8-918e-daf5162303e5" alt="Reblog this post [with Zemanta]" /></a><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0tag:blogger.com,1999:blog-2569442649455001902.post-23056472120442526082009-11-06T15:38:00.002+01:002009-12-06T20:04:58.509+01:00Geschafft! makemyworlds ist Gold Solution Provider<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1KAtNc_Kbk-rkccwfV2gg3l9tVhbGEXu6G0U6w3dCWED_goAQQFj9ipqZSaPHQhxRGR6ac1Kt3uiuvZ_nL-n-w6P957NeZQKJ-xODU4REzyfPVpEIE-JDX3xOACDLM41Qhd7WJzt5Zvw/s1600-h/sldevelop_200.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 45px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1KAtNc_Kbk-rkccwfV2gg3l9tVhbGEXu6G0U6w3dCWED_goAQQFj9ipqZSaPHQhxRGR6ac1Kt3uiuvZ_nL-n-w6P957NeZQKJ-xODU4REzyfPVpEIE-JDX3xOACDLM41Qhd7WJzt5Zvw/s320/sldevelop_200.jpg" alt="" id="BLOGGER_PHOTO_ID_5400924389122228210" border="0"></a><br /><span class="Apple-style-span" style="font-family: 'trebuchet ms';"><br /></span><div><span class="Apple-style-span" style="font-family: 'trebuchet ms',serif;"><br /></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">Diesmal was in eigener Sache. Es ist passiert und wir sind ein ganz klein wenig stolz darauf: Seit dem 2. November 2009 gehört makemyworlds.com zu den weltweit 39 Firmen, die aufgrund ihrer speziellen Erfahrung und der zahlreichen Projekte in virtuellen Welten von <a class="zem_slink" href="http://www.lindenlab.com/" title="Linden Lab" rel="homepage">Linden Lab</a> (dem Anbieter der 3D Plattform <a class="zem_slink" href="http://secondlife.com/" title="Second Life" rel="homepage">Second Life</a>) in den erlauchten Kreis der</span><b><span class="Apple-style-span" style="font-size: small;"> </span></b></span><a href="https://blogs.secondlife.com/community/workinginworld/blog/2009/11/02/introducing-the-newest-gold-solution-provider-program-members"><span class="Apple-style-span" style="font-family: verdana;"><b><span class="Apple-style-span" style="font-size: small;">Gold Solution Provider</span></b></span></a><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"> berufen wurde.</span></span><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">Das von <a class="zem_slink" href="http://www.lindenlab.com/" title="Linden Lab" rel="homepage">Linden</a> Lab ins Leben gerufene Solution Provider Programm steht für die eindeutige und letztendlich auch konsequente Ausrichtung auf Business, denn hier wird Know-how gebündelt und für Unternehmen, die virtuelle Umgebungen als Collaboration Plattform nutzen wollen, zur Verfügung gestellt. Und einer muss es ja machen. ;-)).</span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">Nimmt man die jüngste Verlautbarung Linden Labs hinzu, in der das Release der neuen »Behind the Firewall« Solution namens </span></span><b><a href="http://www.computerwelt.at/detailArticle.asp?a=124585&n=2"><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">Second Life Enterprise</span></span></a></b><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"> angekündigt wird, dann wird die Sache rund. Denn jetzt ist es möglich, eine virtuelle Umgebung auf dem eigenen Server zu installieren, mit den gleichen und noch mehr Features zu nutzen und dabei gleichzeitig die Sicherheitsrichtlinien von Unternehmen zu integrieren. Das war bisher immer ein Showstopper, denn wer will schon gerne, dass eine Horde von abgedrehten Pferde quer durch die eigenen Pressekonferenz läuft. </span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">Eben. </span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">SLE – welche Strategie dahinter steckt und wie Unternehmen davon profitieren können, erzählte <a class="zem_slink" href="http://www.crunchbase.com/person/mark-kingdon" title="Mark Kingdon" rel="crunchbase">Mark Kingdon</a> (M Linden) auf der Enterprise 2.0 Conference. Bitte beachten: die kleine Performance mit den Laserpointern. Sehr nett.</span></span></div><div><br /></div><div><div> </div><div> </div><div> </div><div> </div><div> <embed type="application/x-shockwave-flash" src="http://api.treet.tv/ttvplayer/release/ttvplayer-generic.swf" allowfullscreen="true" allowscriptaccess="always" flashvars="config=http%3A//api.treet.tv/ttvplayer/api%3Fop%3Dpcfg%26v%3Dmetanomics_094_04nov09" height="294" width="480"></embed></div><div><span class="Apple-style-span" style="font-size: small;"><br /></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">Sie kann also losgehen, die Verknüpfung von virtuellen Umgebungen und Business. Und niemand ist so gespannt wie ich. Aber ich glaube ja stets an das Gute. </span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">Liest man übrigens die einschlägigen Blogs, dann scheine ich allerdings der einzige zu sein, der das Gute sieht. Da wird gepostet was das Zeug hält, und nimmt man alles zusammen, dann machen sich die üblichen Verdächtigen gerade mal wieder ein wenig ins Hemd. Da sagen die einen, dass Linden Lab den Aufwand besser in die Verbesserung der Performance des Main Grid hätte stecken sollen, anstatt eine isolierte SL-Lösung zu entwickeln. Die anderen klagen, warum nur Gold Solution Provider SLE vermarkten dürften und nicht alle. Und dann gibt es welche, die einfach nicht verstehen, warum der ach so schnöde Mammon nun auch Einzug in diese virtuelle Welt hält. (Als ob das nicht schon längst passiert wäre.) Und so weiter und so fort. </span></span></div><div><span class="Apple-style-span" style="font-family: verdana,serif;"><br /></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">Die meisten scheinen nicht zu verstehen, dass SLE so rein gar nichts mit Second Life zu tun hat, wenn man von der Basistechnologie einmal absieht. Es ist keine Business-Parallelwelt zu SL, nichts wird verdrängt, nichts gerät in den Hintergrund. Im Gegenteil. Ich bin davon überzeugt, dass durch den Einsatz von SLE die Akzeptanz virtueller Welten generell steigen wird. Und davon profitiert auch SL. Glaube ich.</span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">So sei es.</span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div><div><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">PS: Der Kontakt zu</span></span><b><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"> </span></span></b><a href="http://www.makemyworlds.com/"><b><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;">makemyworlds.com</span></span></b></a><span class="Apple-style-span" style="font-family: verdana;"><span class="Apple-style-span" style="font-size: small;"> ist ganz einfach!</span></span></div><div><br /></div></div></div><br /><br /> <br /><br /><div style="margin-top: 10px; height: 15px;" class="zemanta-pixie"><a class="zemanta-pixie-a" href="http://reblog.zemanta.com/zemified/1a7b741d-1670-4d76-b647-a2d9ae0f278e/" title="Reblog this post [with Zemanta]"><img style="border: medium none ; float: right;" class="zemanta-pixie-img" src="http://img.zemanta.com/reblog_b.png?x-id=1a7b741d-1670-4d76-b647-a2d9ae0f278e" alt="Reblog this post [with Zemanta]"></a><span class="zem-script more-related pretty-attribution"><script type="text/javascript" src="http://static.zemanta.com/readside/loader.js" defer="defer"></script></span></div>Helene J. Zuilihttp://www.blogger.com/profile/01611524579429849139noreply@blogger.com0