Showing posts with label Virtual world. Show all posts
Showing posts with label Virtual world. Show all posts

The soul of Philip Rosedale

Did I miss something ? Sometimes I think my english language escapes from me to hide away things that I would naturally see in french… But no, I think I did not, things are just the way they seem to be. We entered in a new era and we are going to adjust, as usual.

This week end, while I was writing the last post, Engage me again, I went thru the readings of a lot of twitts and blog posts, to see what was the general mood. Coming out of those, were a lot of doubts, a lot of anger, like if everyone was deeply concerned by what happened last week. M. Linden was often seen as the bad guy of the film. Some were even calling Philip Rosedale to come back. But Philip was silent, M. Linden was short on his post and his letter, and the rest of the team was not responding to mails… Maybe they were all watching the football worldcup…

So Clara decided to go to SL to see how was the mood inworld and to catch up with a few friends. Or maybe just go and work on some new trees. The problem is that when you work out of virtual worlds to promote virtual world, you gradually end up losing the sense of it. When evening comes you rather want to keep it quiet, away from the computer, away from work… Hanging around the sad Linden graveyard at Rouge, Clara met a friend she has not seen for a while, and started a conversation about life and jazz, then solved a few problems with lands, and end up exploring the forest of Leni and Timmi. A couple was riding a horse, a fairy was flying the site, avatars were popping in. And Clara finally started to design a pine-tree. No noises from the outside world, no conversations about the lay-off. The world was just going on its own way. And one more time the magic was there, in the smooth breeze of the wind… there was the soul of Philip Linden.

Early morning, I opened the Second Life website from a browser which I do not usually use, (which means where I am not logged in), and fell on the new home page of the website. A nice graphic and  motion welcome interface, including full panoramic machiminas. As I clicked to join as a noob, I was proposed to choose between 3D very real animated characters (maybe it is in test, because I could not find it again). So far away from the world we found in 2006. But so close to what is our world, our imagination… Today’s world, in all its facets…

The words of Philip Rosedale, talking at SLCC 2007 in Chicago came back to my mind.

« (extract from Virtual World News) (…) I think as a company we’re at a transition point. Part of that is the size of the room, the number of people building, and so on. We’re at a very interesting point here. The company that built Second is called Linden Lab. And on a bad day, you might feel like the subjects of the lab. Labs are organizations that have a vision about what can make the world better and then will try them out on people, unsuspecting or not, to try and make it happen.
Here’s the point. Second Life is exceedingly complicated, and it’s a dream that people have tried to make happen for years and many of them have failed to achieve the critical mass and spark that we have now. We got there now because we were a Lab. We were a small group of people willing to work very fast with little concern for the troubles people would face using it.
(…)We haven’t tipped yet. Everyone is always jumping ahead and eager to say that the future has arrived. We’ve built the metaverse, and we’re all going to walk in and disappear. We’re still building it. I think some of you here, and even I, don’t appreciate how big these things can get. I worry about crashes and revenue with my head in my hands, and I don’t remember how big these things can get. We’re just the first people to the party. This is an incredibly small phenomenon right now. This is something everybody on the earth is going to use. 
This is bigger than the Web. That’s a bold statement. How can I defend the statement that what we’re all working on is going to be bigger than the Web. (…)

One year after, at Tampa, Philip had given the lead to Mark. Second Life had to become a serious business to keep the leadership of the new born industry. Philip Rosedale seemed sad (like if some light was out of him) but resigned. I guess it is like to see your child going away from home. But, unless Steve Jobs who claimed he was fired of Apple, Philip Rosedale was proclaiming that this was the right choice… and if you think of how SL was before and what it is now, you can see that Mark did a lot to professionalize Second Life, and I think he could do so because he did not have the same history with the residents. The resistance to change, especially when the relation to SL is so affective, must be a real challenge.

Reducing the Lab team to make the vision happened, targeting new populations to enter in the platform and bring new blood and energy to the world of Second Life, accelerating the move to make virtual worlds bigger than the web, all of that was also the will of Philip Rosedale.

Strange thing though is that we feel something is missing. We can’t say it with words, it is just a feeling, irrational and empirical. The magic is still around, the possibilities are infinite, the challenge is everyone’s, but it seems that the soul of Philip is away... maybe watching the football games...



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Is Second Life ready to change name ?


What is the common point between Second Life 2008 and Second Life 2009 ? Or let's figure the question as one of those wine lovers friends, and since we are almost at the end of the year, can we assert the Second Life 2009 vintage is one that will show a definite break between the old Second Life and something that we do not know yet but which is on the way.

So much changes everyday announced on the Second Life blog, new website, adult policy, new policy for the newcomers, new premium accounts, new rules for merchants, new enterprise program, new viewer in perspective and so much more is showing a deep change and it is hard to believe Linden Lab is not onboard to announce some main change.

I am not reading the cards but I really would like to be in one of that movie where you could read the newspaper of december 2010, then come back and use that news to achieve the best position for the future.

Today I was having a closer look to Blue Mars strategy with content partners, reading about the lauching of NearLondon , listening to people talking about Eve, downloading pdf about web.Alive and finally ended by watching James Cameron talking about his movie Avatar which I am looking forward to see next wednesday with my nephews !


I celebrated my 3rd rezz day a few days ago. At the time I entered SL, blogging was the hot thing. My Space was this music thing, Facebook was a joke, microblogging was not even existing, Apple was talking about the iPod Phone and Second Life was wowwww. So much is going on with web 2.0 and time passing, we dont realize how we have ingest that change, how all that has changed us, but also shaped a whole generation coming in the ring and for whom Second Life looks not so wowwwwww.

I love Second Life and the way we were. I am working as an evangelist for 3 years, and integrated it in my personal and professionnal life but let's face it. Change we need & change the community needs to accept.

Philip Rosedale
I remember Philip Rosedale in Chicago saying " we know virtual worlds are here to stay and grow. We just don't know if Second Life will be the one..." and disappear in the boiling flow of technology as Netscape did in its time. And because I want Second Life "to be the one" (dont know why really, but this is how it is), I think we all should work to accept and manage this change and the opportunities it offers each of us.

More than this, I think nothing will really change for those who dont want to change. Second Life is just opening to other users, other needs and wishes, other type of consumers, and why would it not ? Why would we want to keep the old Second Life the way it was like a jealous lover who would ask you not to ever change ! And for this move, all of those changes make sense :
- a new viewer to simplify the first hour experience for those who are not video game oriented
- a new premium account with land and basic house to enhance that experience
- a new enterprise product to feet corporate needs
- an adult policy to run away from usual scandals that pollute the image of the world
- a change of Xstreet to enhance the shopping experience and maybe avoid crazy dumping
- Second Life Answers with Resident Help Network like the aardvark model
- an energetic solutions providers program to chart quality and extend "a B2B sales force" (affiliation program ?)
- a reorganization of the P.R. program to reinstall the real image of SL

I am sure I forget a lot of announces but what I feel for sure is that the change behind all this is leading to a swift in the economic model. More income, sure, but also more money to finance more technology and therefore more services.

More technology also means different versions of the viewer and maybe a lite SL browser based, real time, acting as a twitter inworld. Means also integration of 3D meshes, and interoperability with other social medias.

And to get back to the image of Second Life, this change would take us to a really new Second Life, a Second Life 2.0 that would certainly needs a change of name. Is a suffix enough to identify what is your Second Life, entertainment, enterprise or education ? Or is Second Life already a brand of the past that needs a total fixing with a new name ? Is Second Life ready for a change of name ? What do You think ?

My opinion is that name must be relevant to the user you are talking to, and I am sceptical on the fact that a radical change of name would carry the idea of a total new change without losing the benefits of 6 years experience and work. Except if SL would be totally integrate by a larger company, what is the point ? A suffix would be a good start so each consumer will associate it to its own interest. The first talks we had with corporates mentionning a new product called Second Life Enterprise are showing us a slight change of attitude and a positive concern.

Whatever will be chosen, wherever leads those changes, we may all agree Second Life has definitely opened the way and changed the life of millions of people all over the world, introducing the era of 3D web real time... Let's continue, let it be the one, let's move on and share !


"Life 2.0" documentary teaser from Jason Spingarn-Koff on Vimeo.
This feature length documentary follows a group of people whose lives are dramatically transformed by a virtual world, Second Life - reshaping relationships, identities, and ultimately the very notion of reality.
Premiering at the 2010 Sundance Film Festival




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Social Week End off Second Life & Links review

Needed a nice break from Second Life this week end to enjoy my real nephews, and socialize with my natural environment ! Fall is nice in Paris those days and walking makes your ideas clear and fluid. It is important, when you spend a lot of time inworld, to create those breaks that make you see your old second life as a newbee. I can't believe I will enter into my 4th year of SL in a few weeks...

Ending my week end with a great movie (Le Concert from Radu MIHAILEANU) shared with some friends in a comfortable movie theater, I was remembering of a live performance I enjoyed at Natt Jazz Club sometimes ago, and wondering if it would be the same kind of emotion to share this movie with my SL friends from all over the world, in a great decor like the one of the incredible Rose Theater. That is maybe why so many people are using TV screens in SL...



Last week I spent quite a bit of time updating my social online networks thru facebook, linkedin and twitter... Those followings are a few articles I run thru on the way. Glad to see that aside from usual critics and complaints, and far from the medias affects, there are still a lot of people and organisations who are experimenting and working to make the best out of SL and virtual environments.

What happened to Second Life? I was not too sure when this was written when I read it... Look as an old vision of SL, which is very different from what I can see. Apparently there was an interview given by M Linden and the BBC journalist wrote it yesterday... But she does not seem to have really taken the time to explore Second Life 2009....

How Virtual Worlds Mimic the Politics of the Real World
Interesting thoughts & questions about governance in MMO and democracy in virtual worlds...

Business Process Modelling in Second Life
"Our scope was to explore how Web 2.0 techniques, social networking tools and virtual world environments can be used to support the collaborative design of business process models."

The U.S. Army Embarks on Virtual Worlds for Amputees
"Pixels and Policy looks at the growing trend in developing an amputee-friendly Metaverse, and the role new "accessible worlds" will play in improving the lives of amputees."

Wiki Tree Goes Open Source
"So we’re liberating the Wiki Tree software. We’re releasing all the code, both in-world and server-side under the Berkeley Software Distribution license."


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Geschafft! makemyworlds ist Gold Solution Provider




Diesmal was in eigener Sache. Es ist passiert und wir sind ein ganz klein wenig stolz darauf: Seit dem 2. November 2009 gehört makemyworlds.com zu den weltweit 39 Firmen, die aufgrund ihrer speziellen Erfahrung und der zahlreichen Projekte in virtuellen Welten von Linden Lab (dem Anbieter der 3D Plattform Second Life) in den erlauchten Kreis der Gold Solution Provider berufen wurde.

Das von Linden Lab ins Leben gerufene Solution Provider Programm steht für die eindeutige und letztendlich auch konsequente Ausrichtung auf Business, denn hier wird Know-how gebündelt und für Unternehmen, die virtuelle Umgebungen als Collaboration Plattform nutzen wollen, zur Verfügung gestellt. Und einer muss es ja machen. ;-)).

Nimmt man die jüngste Verlautbarung Linden Labs hinzu, in der das Release der neuen »Behind the Firewall« Solution namens Second Life Enterprise angekündigt wird, dann wird die Sache rund. Denn jetzt ist es möglich, eine virtuelle Umgebung auf dem eigenen Server zu installieren, mit den gleichen und noch mehr Features zu nutzen und dabei gleichzeitig die Sicherheitsrichtlinien von Unternehmen zu integrieren. Das war bisher immer ein Showstopper, denn wer will schon gerne, dass eine Horde von abgedrehten Pferde quer durch die eigenen Pressekonferenz läuft.

Eben.

SLE – welche Strategie dahinter steckt und wie Unternehmen davon profitieren können, erzählte Mark Kingdon (M Linden) auf der Enterprise 2.0 Conference. Bitte beachten: die kleine Performance mit den Laserpointern. Sehr nett.


Sie kann also losgehen, die Verknüpfung von virtuellen Umgebungen und Business. Und niemand ist so gespannt wie ich. Aber ich glaube ja stets an das Gute.

Liest man übrigens die einschlägigen Blogs, dann scheine ich allerdings der einzige zu sein, der das Gute sieht. Da wird gepostet was das Zeug hält, und nimmt man alles zusammen, dann machen sich die üblichen Verdächtigen gerade mal wieder ein wenig ins Hemd. Da sagen die einen, dass Linden Lab den Aufwand besser in die Verbesserung der Performance des Main Grid hätte stecken sollen, anstatt eine isolierte SL-Lösung zu entwickeln. Die anderen klagen, warum nur Gold Solution Provider SLE vermarkten dürften und nicht alle. Und dann gibt es welche, die einfach nicht verstehen, warum der ach so schnöde Mammon nun auch Einzug in diese virtuelle Welt hält. (Als ob das nicht schon längst passiert wäre.) Und so weiter und so fort.

Die meisten scheinen nicht zu verstehen, dass SLE so rein gar nichts mit Second Life zu tun hat, wenn man von der Basistechnologie einmal absieht. Es ist keine Business-Parallelwelt zu SL, nichts wird verdrängt, nichts gerät in den Hintergrund. Im Gegenteil. Ich bin davon überzeugt, dass durch den Einsatz von SLE die Akzeptanz virtueller Welten generell steigen wird. Und davon profitiert auch SL. Glaube ich.

So sei es.

PS: Der Kontakt zu makemyworlds.com ist ganz einfach!





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Second Life : The way we were

A couple of weeks ago, Philip Rosedale (aka Philip Linden) announced that he was quitting his job at Second Life to work on a new company of his own, though staying in the Linden Lab Board. Same day, Amanda Linden was publishing a post called "The Time for Work Avatars has Arrived". A few days after, Linden Lab was announcing the date of the official launching of Nebraska on November 4th, the enterprise project which will allow companies to create their own virtual environment on their own server, so called "behind the firewall solution".

It has been a long way since I entered Second Life for the first time in 2006. At that time, it was all about socialization, sex, games, shopping and money. THE PLACE for your imagination. I came to look and to undertand what it was all about, I started to create and to meet people from of all over the world, and despite the mockeries of all kind around me, I stayed there and started to really integrate Second Life to my real life, thru work and thru personal relationships.

I had no plans. It just happened. At this time of my life, it just perfectly met my needs and my lacks, with many ingredients which stimulates my brain : creativity, people from "elsewhere", technology, game, experiment, adventure... It was as we say the meeting of chance and necessities.

I was lucky enough to make the right choices and met the right people, but maybe i just met the people i could only meet considering who I was. A friend of mine told me one day that virtual meeting on the net were all about our unconscious and maybe it really is.

I entered very quickly into a semi-professionnal project with the creation of Feel At Home and of one of the first virtual "ClubMed", bungalows on the beach, meeting center, pool parties etc.. I remember my astonishment shared with my first friend ab Vanmoer from Canada, while preparing a bungalow for a "just married" couple ... "What I am doing here ? LOL !"


At that time, Second Life became the darling of the medias and a lot of professionnal actors came inworld to see what they could do with it, thinking for a lot of them, they could just transpose some kind of communication means they would do with print or traditionnal medias. That is how I met Pietro Veragouh, from Switzerland, working on behalf of the Swiss Stem Cells Bank and created for them my first immersive Headquarters site in Second Life. We encoutered many challenges on a technical point of view which were hard to complete. But we did it, and that project was really nice to do. Thru it, I met new friends like Blaise Timtam from the Guided Tour System or Porky Gorky from Hydro Houses.

On my first sim Tulip Island, I still had time to share and meet. And I met a lot of people of all kinds, among whom some became real bonds : Master Quatro, my good friend from Boston who was at that time the main "commercial director" for Anshe Chung land business, Aron Chapman from Heidelberg, whom I shared many important conversations before he became a virtual assassin, Waldfon Shwartsman, a german wine lover, who divorced and marry the Californian Kitty in real life, Darko Okamoto, a young widow from the midwest who relearnt to socialize, Linda Sautereau, a american university teacher who develops great educative projects, and so many others that opened my eyes on the many ways Second Life could help or change once person life.


I also met Kai Michael Schmuck from Hambourg in Germany, aka Kigh Kline, with whom I created my second project for the Cebit. Kai is a dear friend and my professionnal partner for makemyworlds, the company we created to offer business solutions in virtual worlds.

The list could go on like this, and I am sorry if I can't mention everyone with whom discussions and sharing were important to me as they would bring me to learn, open my mind and question myself. Some are still here, some left Second Life, some died and will only be remembered tru their SL name. Thanks to all of them.

At some point I decided I needed to know more about those people who were hiding behind the avatars and decided to join the Second Life Community Convention in Chicago. There I saw and maybe understood much better that Second Life was all about life and people. And a lot about community. A community of people who wanted to push the borders and move the lines : librarians and academics with knowledge sharing, architects and creators with expression, entepreneurs with global business projects, and regular people from all over who could just be themselves deeply and sincerely without all the restrictions of their appearance, look, opinions and that this world could allow to extend their own perception, vision, friends and relationships.

That was Second Life at that time, a kind of enormous cauldron of ideas, creativity and research under the protective look of Philip Linden and the Linden "family". Philip who was there, with his big tee shirt "Missing Image" already explaining us hs great vision that we all could hopefull shared. Talking with him in Chicago and a year later in Amsterdam, I knew at least 2 things. That Philip was a real (blue eyes) visionnar and creator, an active dreamer who was on had no other choice that to "leave his baby" (translated from french) so the baby could grow in the best direction. And that Second Life would change to make it possible to happen and I wanted to be part of it.


And Second Life changed. And we also changed and adjusted. The change went thru the co-direction with Mark Kingdon, the new CEO, who softly but smartly conducted his team and processes to modify Second Life. Technically. How long has it been since you really experienced a real crash ? Stability was a must for making Second Life a real application. Implementing voice was a deep change also though some might not consider it this way. Socially. By banning casinos and banks, closing ad farms, separating adult territories, and I guess I forget some other measures. Professionnaly. By creating diverse services turned towards professional needs and expectations, a real website with serious conversations structured for a better feedback, a service provider list and offer, etc.. And soon Nebraska.

And hopefully much more is coming along. Philip says he will be working on some project based on the existence on Second Life. Could that be a browser based Second Life which will defintely open it to Mister and Misses Everyone... ? Or some kind of no browser, no viewer platform that could allow us some kind of virtual reality total immersion... like in Total Recall... ?

Second Life as we met it 4 years ago has disappeared, but Second Life as it is today is really worth to try and to experiment, and still surprises me. It is different in many ways, but its maturity makes it even more enjoyable for creative people and dreamers. Second Life is more than ever your world, your imagination. Join us ! We'll be opening our Makemyworlds Business Center in a couple of weeks and be happy to welcome you there in english, german ou français !

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